Paper/patches/api/0300-Add-more-line-of-sight-methods.patch
Jake Potrebic 5730a94208
Updated Upstream (Bukkit/CraftBukkit) (#8991)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2b4582fb SPIGOT-5916: getLastColors does not work with the rgb colors

CraftBukkit Changes:
f7707086d SPIGOT-7299: Fix indirect/anvil damage events and minor improvements
2023-03-18 10:05:04 -07:00

49 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TwoLeggedCat <80929284+TwoLeggedCat@users.noreply.github.com>
Date: Sat, 29 May 2021 14:33:18 -0500
Subject: [PATCH] Add more line of sight methods
diff --git a/src/main/java/org/bukkit/RegionAccessor.java b/src/main/java/org/bukkit/RegionAccessor.java
index aa534b1a9a1fb84a2fbd4b372f313bb4b63325fa..43b53c21af01e0f496c8aaacff82dfdfadaf40f6 100644
--- a/src/main/java/org/bukkit/RegionAccessor.java
+++ b/src/main/java/org/bukkit/RegionAccessor.java
@@ -392,5 +392,13 @@ public interface RegionAccessor extends Keyed { // Paper
@NotNull
@Override
NamespacedKey getKey();
+
+ /**
+ * Tell whether a line of sight exists between the given locations
+ * @param from Location to start at
+ * @param to target Location
+ * @return whether a line of sight exists between {@code from} and {@code to}
+ */
+ public boolean lineOfSightExists(@NotNull Location from, @NotNull Location to);
// Paper end
}
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 16536dae04b020de43f9e13ff32c659b9e6cab0c..72f7bf02ec1ace2c835e4ad58e3e59b3d7357972 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -546,6 +546,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
public boolean hasLineOfSight(@NotNull Entity other);
+ // Paper start
+ /**
+ * Checks whether the living entity has block line of sight to the given block.
+ * <p>
+ * This uses the same algorithm that hostile mobs use to find the closest
+ * player.
+ *
+ * @param location the location to determine line of sight to
+ * @return true if there is a line of sight, false if not
+ */
+ public boolean hasLineOfSight(@NotNull Location location);
+ // Paper end
+
/**
* Returns if the living entity despawns when away from players or not.
* <p>