Paper/patches/api/0360-Add-getComputedBiome-API.patch
Jake Potrebic 5730a94208
Updated Upstream (Bukkit/CraftBukkit) (#8991)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2b4582fb SPIGOT-5916: getLastColors does not work with the rgb colors

CraftBukkit Changes:
f7707086d SPIGOT-7299: Fix indirect/anvil damage events and minor improvements
2023-03-18 10:05:04 -07:00

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3.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Mon, 14 Mar 2022 22:45:32 -0700
Subject: [PATCH] Add getComputedBiome API
diff --git a/src/main/java/org/bukkit/RegionAccessor.java b/src/main/java/org/bukkit/RegionAccessor.java
index 43b53c21af01e0f496c8aaacff82dfdfadaf40f6..3f7e860de4e28745fcdf8d2f41f4a8c210f48909 100644
--- a/src/main/java/org/bukkit/RegionAccessor.java
+++ b/src/main/java/org/bukkit/RegionAccessor.java
@@ -26,6 +26,7 @@ public interface RegionAccessor extends Keyed { // Paper
*
* @param location the location of the biome
* @return Biome at the given location
+ * @see #getComputedBiome(int, int, int)
*/
@NotNull
Biome getBiome(@NotNull Location location);
@@ -37,10 +38,33 @@ public interface RegionAccessor extends Keyed { // Paper
* @param y Y-coordinate of the block
* @param z Z-coordinate of the block
* @return Biome at the given coordinates
+ * @see #getComputedBiome(int, int, int)
*/
@NotNull
Biome getBiome(int x, int y, int z);
+ // Paper start
+ /**
+ * Gets the computed {@link Biome} at the given coordinates.
+ *
+ * <p>The computed Biome is the Biome as seen by clients for rendering
+ * purposes and in the "F3" debug menu. This is computed by looking at the noise biome
+ * at this and surrounding quarts and applying complex math operations.</p>
+ *
+ * <p>Most other Biome-related methods named getBiome, setBiome, and similar
+ * operate on the "noise biome", which is stored per-quart, or in other words,
+ * 1 Biome per 4x4x4 block region. This is how Biomes are currently generated and
+ * stored on disk.</p>
+ *
+ * @param x X-coordinate of the block
+ * @param y Y-coordinate of the block
+ * @param z Z-coordinate of the block
+ * @return Biome at the given coordinates
+ */
+ @NotNull
+ Biome getComputedBiome(int x, int y, int z);
+ // Paper end
+
/**
* Sets the {@link Biome} at the given {@link Location}.
*
diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
index cda6e7d8e032b3edc919995141dc260b1ea82810..13485933b8b897b5a9b35f337b43eab5c968f13a 100644
--- a/src/main/java/org/bukkit/block/Block.java
+++ b/src/main/java/org/bukkit/block/Block.java
@@ -371,10 +371,22 @@ public interface Block extends Metadatable, Translatable, net.kyori.adventure.tr
* Returns the biome that this block resides in
*
* @return Biome type containing this block
+ * @see #getComputedBiome()
*/
@NotNull
Biome getBiome();
+ // Paper start
+ /**
+ * Gets the computed biome at the location of this Block.
+ *
+ * @return computed biome at the location of this Block.
+ * @see org.bukkit.RegionAccessor#getComputedBiome(int, int, int)
+ */
+ @NotNull
+ Biome getComputedBiome();
+ // Paper end
+
/**
* Sets the biome that this block resides in
*