Paper/patches/api/0400-Friction-API.patch
Jake Potrebic 5730a94208
Updated Upstream (Bukkit/CraftBukkit) (#8991)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2b4582fb SPIGOT-5916: getLastColors does not work with the rgb colors

CraftBukkit Changes:
f7707086d SPIGOT-7299: Fix indirect/anvil damage events and minor improvements
2023-03-18 10:05:04 -07:00

74 lines
3.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Noah van der Aa <ndvdaa@gmail.com>
Date: Wed, 15 Sep 2021 20:40:51 +0200
Subject: [PATCH] Friction API
diff --git a/src/main/java/io/papermc/paper/entity/Frictional.java b/src/main/java/io/papermc/paper/entity/Frictional.java
new file mode 100644
index 0000000000000000000000000000000000000000..6eb88c664d873506372ad14075bfcbe42958126f
--- /dev/null
+++ b/src/main/java/io/papermc/paper/entity/Frictional.java
@@ -0,0 +1,35 @@
+package io.papermc.paper.entity;
+
+import net.kyori.adventure.util.TriState;
+import org.bukkit.entity.Entity;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Represents an {@link Entity} that can experience friction with the air and ground.
+ */
+public interface Frictional {
+
+ /**
+ * Gets the friction state of this entity.
+ * When set to {@link TriState#TRUE}, the entity will always experience friction.
+ * When set to {@link TriState#FALSE}, the entity will never experience friction.
+ * When set to {@link TriState#NOT_SET}, the entity will fall back to Minecraft's default behaviour.
+ *
+ * @return the entity's friction state
+ */
+ @NotNull
+ TriState getFrictionState();
+
+ /**
+ * Sets the friction state of this entity.
+ * When set to {@link TriState#TRUE}, the entity will always experience friction.
+ * When set to {@link TriState#FALSE}, the entity will never experience friction.
+ * When set to {@link TriState#NOT_SET}, the entity will fall back to Minecraft's default behaviour.
+ * <p>
+ * Please note that changing this value will do nothing for a player.
+ *
+ * @param state the new friction state to set for the entity
+ */
+ void setFrictionState(@NotNull TriState state);
+
+}
diff --git a/src/main/java/org/bukkit/entity/Item.java b/src/main/java/org/bukkit/entity/Item.java
index d0bef15785493b512ff0f7414c1d58d38fead581..58017fce436cdbda255f7172fbdadb726d4b113c 100644
--- a/src/main/java/org/bukkit/entity/Item.java
+++ b/src/main/java/org/bukkit/entity/Item.java
@@ -8,7 +8,7 @@ import org.jetbrains.annotations.Nullable;
/**
* Represents a dropped item.
*/
-public interface Item extends Entity {
+public interface Item extends Entity, io.papermc.paper.entity.Frictional { // Paper
/**
* Gets the item stack associated with this item drop.
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 329ca07b6e166729d33446c4cd1ae19e09b7f444..3f35fc2e2311c6c568afd2ed9896584e1ebb716f 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -25,7 +25,7 @@ import org.jetbrains.annotations.Nullable;
/**
* Represents a living entity, such as a monster or player
*/
-public interface LivingEntity extends Attributable, Damageable, ProjectileSource {
+public interface LivingEntity extends Attributable, Damageable, ProjectileSource, io.papermc.paper.entity.Frictional { // Paper
/**
* Gets the height of the living entity's eyes above its Location.