mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-04 18:01:17 +01:00
20 lines
1.4 KiB
Diff
20 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Iceee <andrew@opticgaming.tv>
|
|
Date: Wed, 2 Mar 2016 01:39:52 -0600
|
|
Subject: [PATCH] Fix lag from explosions processing dead entities
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
index 9c1ad56e4362cd86e7ffe2aef7fd9ec301cf9002..7786a06ba09aacaa70c346e85a9eeed9f2ffec6e 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Explosion.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
@@ -182,7 +182,7 @@ public class Explosion {
|
|
int i1 = MathHelper.floor(this.posY + (double) f2 + 1.0D);
|
|
int j1 = MathHelper.floor(this.posZ - (double) f2 - 1.0D);
|
|
int k1 = MathHelper.floor(this.posZ + (double) f2 + 1.0D);
|
|
- List<Entity> list = this.world.getEntities(this.source, new AxisAlignedBB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1));
|
|
+ List<Entity> list = this.world.getEntities(this.source, new AxisAlignedBB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1), (com.google.common.base.Predicate<Entity>) entity -> entity.isAlive() && !entity.isSpectator()); // Paper - Fix lag from explosions processing dead entities
|
|
Vec3D vec3d = new Vec3D(this.posX, this.posY, this.posZ);
|
|
|
|
for (int l1 = 0; l1 < list.size(); ++l1) {
|