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This was useful when plugins first started upgrading to uuid because each plugin would implement their own way for grabbing uuid's from mojang. Because none of them shared the result they would quickly hit the limits on the api causing the conversion to either fail or pause for long periods of time. The global api cache was a (very hacky) way to force all plugins to share a cache but caused a few issues with plugins that expected a full implementation of the HTTPURLConnection. Due to the fact that most servers/plugins have updated now it seems to be a good time to remove this as its usefulness mostly has expired.
44 lines
1.8 KiB
Diff
44 lines
1.8 KiB
Diff
From c20de67c341941215e431d126a920b379da92952 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Sun, 26 Jan 2014 21:48:34 +1100
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Subject: [PATCH] Configurable Ping Sample Size
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diff --git a/src/main/java/net/minecraft/server/PacketStatusListener.java b/src/main/java/net/minecraft/server/PacketStatusListener.java
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index 939907b..17d37ac 100644
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--- a/src/main/java/net/minecraft/server/PacketStatusListener.java
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+++ b/src/main/java/net/minecraft/server/PacketStatusListener.java
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@@ -113,6 +113,13 @@ public class PacketStatusListener implements PacketStatusInListener {
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}
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ServerPingPlayerSample playerSample = new ServerPingPlayerSample(event.getMaxPlayers(), profiles.size());
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+ // Spigot Start
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+ if ( !profiles.isEmpty() )
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+ {
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+ java.util.Collections.shuffle( profiles ); // This sucks, its inefficient but we have no simple way of doing it differently
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+ profiles = profiles.subList( 0, Math.min( profiles.size(), org.spigotmc.SpigotConfig.playerSample ) ); // Cap the sample to n (or less) displayed players, ie: Vanilla behaviour
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+ }
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+ // Spigot End
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playerSample.a(profiles.toArray(new GameProfile[profiles.size()]));
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ServerPing ping = new ServerPing();
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diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
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index 345a49c..a0d88ec 100644
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--- a/src/main/java/org/spigotmc/SpigotConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotConfig.java
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@@ -266,4 +266,11 @@ public class SpigotConfig
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{
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commands.put( "tps", new TicksPerSecondCommand( "tps" ) );
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}
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+
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+ public static int playerSample;
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+ private static void playerSample()
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+ {
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+ playerSample = getInt( "settings.sample-count", 12 );
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+ System.out.println( "Server Ping Player Sample Count: " + playerSample );
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+ }
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}
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--
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2.1.0
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