mirror of
https://github.com/PaperMC/Paper.git
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2f92d4e00e
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01bb6ba7 PR-936: Add new PersistentDataContainer methods and clean up docs bc145b90 PR-940: Create registry for banner pattern and cat type CraftBukkit Changes: cb2ea54de SPIGOT-7440, PR-1292: Fire EntityTeleportEvent for end gateways 4fea66e44 PR-1299: Add new PersistentDataContainer methods and clean up docs b483a20db PR-1303: Create registry for banner pattern and cat type 4642dd526 SPIGOT-7535: Fix maps not having an ID and also call MapInitializeEvent in more places
104 lines
3.5 KiB
Diff
104 lines
3.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: RodneyMKay <36546810+RodneyMKay@users.noreply.github.com>
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Date: Wed, 8 Sep 2021 22:15:43 +0200
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Subject: [PATCH] Add PlayerPickItemEvent
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diff --git a/src/main/java/io/papermc/paper/event/player/PlayerPickItemEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerPickItemEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..f3011d00c9d62ebf4c0d10a04c05c0497fd8e5a3
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/player/PlayerPickItemEvent.java
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@@ -0,0 +1,91 @@
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+package io.papermc.paper.event.player;
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+
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+import org.apache.commons.lang3.Validate;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Range;
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+
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+/**
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+ * Event that is fired when a player uses the pick item functionality (middle-clicking a block to get the appropriate
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+ * item). However, note that this event will only trigger if an item has to be moved from the inventory to the hotbar.
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+ * After the handling of this event, the contents of the source and the target slot will be swapped and the currently
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+ * selected hotbar slot of the player will be set to the target slot.
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+ * <p>
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+ * Note: This event will not be fired for players in creative mode.
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+ */
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+public class PlayerPickItemEvent extends PlayerEvent implements Cancellable {
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+ private int targetSlot;
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+ private int sourceSlot;
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+ private boolean cancelled;
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+
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+ public PlayerPickItemEvent(@NotNull Player player, int targetSlot, int sourceSlot) {
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+ super(player);
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+ this.targetSlot = targetSlot;
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+ this.sourceSlot = sourceSlot;
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+ }
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+
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+ /**
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+ * Returns the slot the item that is being picked goes into.
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+ *
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+ * @return hotbar slot (0-8 inclusive)
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+ */
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+ @Range(from = 0, to = 8)
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+ public int getTargetSlot() {
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+ return this.targetSlot;
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+ }
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+
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+ /**
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+ * Changes the slot the item that is being picked goes into.
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+ *
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+ * @param targetSlot hotbar slot (0-8 inclusive)
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+ */
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+ public void setTargetSlot(@Range(from = 0, to = 8) int targetSlot) {
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+ Validate.isTrue(targetSlot >= 0 && targetSlot <= 8, "Target slot must be in range 0 - 8 (inclusive)");
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+ this.targetSlot = targetSlot;
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+ }
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+
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+ /**
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+ * Returns the slot in which the item that will be put into the players hotbar is located.
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+ *
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+ * @return player inventory slot (0-35 inclusive)
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+ */
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+ @Range(from = 0, to = 35)
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+ public int getSourceSlot() {
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+ return this.sourceSlot;
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+ }
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+
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+ /**
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+ * Change the source slot from which the item that will be put in the players hotbar will be taken.
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+ *
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+ * @param sourceSlot player inventory slot (0-35 inclusive)
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+ */
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+ public void setSourceSlot(@Range(from = 0, to = 35) int sourceSlot) {
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+ Validate.isTrue(sourceSlot >= 0 && sourceSlot <= 35, "Source slot must be in range of the players inventorys slot ids");
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+ this.sourceSlot = sourceSlot;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return this.cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.cancelled = cancel;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
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+}
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