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1e7dd72f15
The game uses 0.95d now
26 lines
1.6 KiB
Diff
26 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Eearslya Sleiarion <eearslya@gmail.com>
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Date: Sun, 23 Aug 2020 13:04:02 +0200
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Subject: [PATCH] Add BellRingEvent
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Add a new event, BellRingEvent, to trigger whenever a player rings a
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village bell. Passes along the bell block and the player who rang it.
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 31de936ece1391d75d41a00479a82f8dd0cbc850..e33dbade37e4763f838b6cd1267a4f0b9c1533b9 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -366,10 +366,11 @@ public class CraftEventFactory {
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return tradeSelectEvent;
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}
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+ @SuppressWarnings("deprecation") // Paper use deprecated event to maintain compat (it extends modern event)
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public static boolean handleBellRingEvent(Level world, BlockPos position, Direction direction, Entity entity) {
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Block block = CraftBlock.at(world, position);
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BlockFace bukkitDirection = CraftBlock.notchToBlockFace(direction);
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- BellRingEvent event = new BellRingEvent(block, bukkitDirection, (entity != null) ? entity.getBukkitEntity() : null);
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+ BellRingEvent event = new io.papermc.paper.event.block.BellRingEvent(block, bukkitDirection, (entity != null) ? entity.getBukkitEntity() : null); // Paper - deprecated BellRingEvent
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Bukkit.getPluginManager().callEvent(event);
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return !event.isCancelled();
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}
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