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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
47 lines
1.9 KiB
Diff
47 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 10 Jun 2018 20:20:15 -0400
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Subject: [PATCH] Fix CraftEntity hashCode
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hashCodes are not allowed to change, however bukkit used a value
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that does change, the entityId.
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When an entity is teleported dimensions, the entity reference is
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replaced with a new one with a new entity ID.
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For hashCode, we can simply use the UUID's hashCode to keep
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the hashCode from changing.
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equals() is ok to use getEntityId() because equals() should only
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be true if both the left and right are the same reference.
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Since entity ids can not duplicate during runtime, this
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check is essentially the same as this.getHandle() == other.getHandle()
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However, replaced it too to make it clearer of intent.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 83bde3f87e0861fdfd01f843ccae285b1748619a..9614a0bd83139e8d62f60fe04f017e0cb0f828c9 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -830,14 +830,15 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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return false;
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}
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final CraftEntity other = (CraftEntity) obj;
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- return (this.getEntityId() == other.getEntityId());
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+ return (this.getHandle() == other.getHandle()); // Paper - while logically the same, this is clearer
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}
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+ // Paper - Fix hashCode. entity ID's are not static.
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+ // A CraftEntity can change reference to a new entity with a new ID, and hash codes should never change
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@Override
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public int hashCode() {
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- int hash = 7;
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- hash = 29 * hash + this.getEntityId();
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- return hash;
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+ return getUniqueId().hashCode();
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+ // Paper end
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}
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@Override
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