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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
188 lines
10 KiB
Diff
188 lines
10 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 27 Aug 2020 20:51:40 -0700
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Subject: [PATCH] Remove streams for villager AI
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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index b45c4f50705f80163d44d9e588f86a5770f5be38..10cbb80c7cd9ba30150d8d935c0d115719c35509 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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@@ -52,7 +52,7 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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if (this.hasRequiredMemories(entity)) {
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this.status = Behavior.Status.RUNNING;
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this.orderPolicy.apply(this.behaviors);
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- this.runningPolicy.apply(this.behaviors.stream(), world, entity, time);
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+ this.runningPolicy.apply(this.behaviors.entries, world, entity, time);
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return true;
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} else {
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return false;
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@@ -61,11 +61,13 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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@Override
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public final void tickOrStop(ServerLevel world, E entity, long time) {
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- this.behaviors.stream().filter((task) -> {
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- return task.getStatus() == Behavior.Status.RUNNING;
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- }).forEach((task) -> {
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- task.tickOrStop(world, entity, time);
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- });
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+ // Paper start
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+ for (BehaviorControl<? super E> task : this.behaviors) {
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+ if (task.getStatus() == Behavior.Status.RUNNING) {
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+ task.tickOrStop(world, entity, time);
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+ }
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+ }
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+ // Paper end
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if (this.behaviors.stream().noneMatch((task) -> {
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return task.getStatus() == Behavior.Status.RUNNING;
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})) {
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@@ -77,11 +79,11 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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@Override
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public final void doStop(ServerLevel world, E entity, long time) {
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this.status = Behavior.Status.STOPPED;
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- this.behaviors.stream().filter((task) -> {
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- return task.getStatus() == Behavior.Status.RUNNING;
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- }).forEach((task) -> {
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- task.doStop(world, entity, time);
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- });
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+ for (BehaviorControl<? super E> behavior : this.behaviors) {
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+ if (behavior.getStatus() == Behavior.Status.RUNNING) {
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+ behavior.doStop(world, entity, time);
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+ }
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+ }
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this.exitErasedMemories.forEach(entity.getBrain()::eraseMemory);
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}
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@@ -117,25 +119,31 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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public static enum RunningPolicy {
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RUN_ONE {
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@Override
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- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
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- tasks.filter((task) -> {
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- return task.getStatus() == Behavior.Status.STOPPED;
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- }).filter((task) -> {
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- return task.tryStart(world, entity, time);
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- }).findFirst();
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+ // Paper start - remove streams
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+ public <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<BehaviorControl<? super E>>> tasks, ServerLevel world, E entity, long time) {
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+ for (ShufflingList.WeightedEntry<BehaviorControl<? super E>> task : tasks) {
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+ final BehaviorControl<? super E> behavior = task.getData();
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+ if (behavior.getStatus() == Behavior.Status.STOPPED && behavior.tryStart(world, entity, time)) {
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+ break;
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+ }
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+ }
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+ // Paper end - remove streams
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}
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},
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TRY_ALL {
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@Override
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- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
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- tasks.filter((task) -> {
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- return task.getStatus() == Behavior.Status.STOPPED;
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- }).forEach((task) -> {
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- task.tryStart(world, entity, time);
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- });
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+ // Paper start - remove streams
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+ public <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<BehaviorControl<? super E>>> tasks, ServerLevel world, E entity, long time) {
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+ for (ShufflingList.WeightedEntry<BehaviorControl<? super E>> task : tasks) {
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+ final BehaviorControl<? super E> behavior = task.getData();
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+ if (behavior.getStatus() == Behavior.Status.STOPPED) {
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+ behavior.tryStart(world, entity, time);
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+ }
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+ }
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+ // Paper end - remove streams
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}
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};
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- public abstract <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time);
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+ public abstract <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<BehaviorControl<? super E>>> tasks, ServerLevel world, E entity, long time); // Paper - remove streams
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
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index 731ef21dbbd25d6924717de42f4569a9b5935643..fe3ab3d388f0481fb0db06b7f730f868dbf8e8a5 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
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@@ -14,7 +14,7 @@ import java.util.stream.Stream;
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import net.minecraft.util.RandomSource;
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public class ShufflingList<U> implements Iterable<U> {
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- protected final List<ShufflingList.WeightedEntry<U>> entries;
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+ public final List<ShufflingList.WeightedEntry<U>> entries; // Paper - public
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private final RandomSource random = RandomSource.create();
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private final boolean isUnsafe; // Paper
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diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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index 1dfcc5cba6ffb463acf161a23fff1ca452184290..2c4517850a9692f1c2b1332b58e8312fe1166772 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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@@ -25,13 +25,16 @@ public class NearestItemSensor extends Sensor<Mob> {
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protected void doTick(ServerLevel world, Mob entity) {
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Brain<?> brain = entity.getBrain();
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List<ItemEntity> list = world.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0D, 16.0D, 32.0D), (itemEntity) -> {
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- return true;
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+ return itemEntity.closerThan(entity, 9.0D) && entity.wantsToPickUp(itemEntity.getItem()); // Paper - move predicate into getEntities
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});
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- list.sort(Comparator.comparingDouble(entity::distanceToSqr));
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+ list.sort((e1, e2) -> Double.compare(entity.distanceToSqr(e1), entity.distanceToSqr(e2))); // better to take the sort perf hit than using line of sight more than we need to.
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+ // Paper start - remove streams
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// Paper start - remove streams in favour of lists
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ItemEntity nearest = null;
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- for (ItemEntity entityItem : list) {
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- if (entity.wantsToPickUp(entityItem.getItem()) && entityItem.closerThan(entity, 32.0D) && entity.hasLineOfSight(entityItem)) {
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+ for (int i = 0; i < list.size(); i++) {
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+ ItemEntity entityItem = list.get(i);
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+ if (entity.hasLineOfSight(entityItem)) {
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+ // Paper end - remove streams
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nearest = entityItem;
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break;
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}
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diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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index 312775d0430f793720211dc29bb293503e799d11..75d9c4f011b5a97def215784c92bb57bbb35d06b 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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@@ -21,25 +21,30 @@ public class PlayerSensor extends Sensor<LivingEntity> {
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@Override
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protected void doTick(ServerLevel world, LivingEntity entity) {
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- List<Player> players = new java.util.ArrayList<>(world.players());
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- players.removeIf(player -> !EntitySelector.NO_SPECTATORS.test(player) || !entity.closerThan(player, 16.0D));
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- players.sort(Comparator.comparingDouble(entity::distanceTo));
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+ // Paper start - remove streams
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+ List<Player> players = (List)world.getNearbyPlayers(entity, entity.getX(), entity.getY(), entity.getZ(), 16.0D, EntitySelector.NO_SPECTATORS);
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+ players.sort((e1, e2) -> Double.compare(entity.distanceToSqr(e1), entity.distanceToSqr(e2)));
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Brain<?> brain = entity.getBrain();
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brain.setMemory(MemoryModuleType.NEAREST_PLAYERS, players);
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- Player nearest = null, nearestTargetable = null;
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- for (Player player : players) {
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- if (Sensor.isEntityTargetable(entity, player)) {
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- if (nearest == null) nearest = player;
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- if (Sensor.isEntityAttackable(entity, player)) {
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- nearestTargetable = player;
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- break; // Both variables are assigned, no reason to loop further
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- }
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+ Player firstTargetable = null;
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+ Player firstAttackable = null;
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+ for (int index = 0, len = players.size(); index < len; ++index) {
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+ Player player = players.get(index);
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+ if (firstTargetable == null && isEntityTargetable(entity, player)) {
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+ firstTargetable = player;
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+ }
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+ if (firstAttackable == null && isEntityAttackable(entity, player)) {
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+ firstAttackable = player;
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+ }
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+
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+ if (firstAttackable != null && firstTargetable != null) {
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+ break;
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}
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}
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- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, nearest);
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- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, nearestTargetable);
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- // Paper end
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+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, firstTargetable);
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+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, Optional.ofNullable(firstAttackable));
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+ // Paper end - remove streams
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}
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}
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