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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
80 lines
3.2 KiB
Diff
80 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 6 Jul 2020 20:46:50 -0700
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Subject: [PATCH] Improve inlining for some hot BlockBehavior and FluidState
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methods
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diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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index 27680befd64967ef3c2ae0f35c9e7bd68d474314..de4c1e4701236e7d5ec77339c51ad6a9d8288bb6 100644
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--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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@@ -963,15 +963,15 @@ public abstract class BlockBehaviour implements FeatureElement {
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return this.shapeExceedsCube; // Paper - moved into shape cache init
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}
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- public boolean useShapeForLightOcclusion() {
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+ public final boolean useShapeForLightOcclusion() { // Paper
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return this.useShapeForLightOcclusion;
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}
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- public int getLightEmission() {
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+ public final int getLightEmission() { // Paper
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return this.lightEmission;
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}
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- public boolean isAir() {
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+ public final boolean isAir() { // Paper
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return this.isAir;
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}
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@@ -1055,7 +1055,7 @@ public abstract class BlockBehaviour implements FeatureElement {
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}
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}
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- public boolean canOcclude() {
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+ public final boolean canOcclude() { // Paper
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return this.canOcclude;
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}
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@@ -1251,11 +1251,11 @@ public abstract class BlockBehaviour implements FeatureElement {
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return this.getBlock() == block;
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}
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- public FluidState getFluidState() {
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+ public final FluidState getFluidState() { // Paper
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return this.fluidState;
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}
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- public boolean isRandomlyTicking() {
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+ public final boolean isRandomlyTicking() { // Paper
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return this.isRandomlyTicking;
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}
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diff --git a/src/main/java/net/minecraft/world/level/material/FluidState.java b/src/main/java/net/minecraft/world/level/material/FluidState.java
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index ea2a04e5298832177fac93568656ac45784d5eb6..27f136815afc360387704fa1f2773e3816cccff6 100644
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--- a/src/main/java/net/minecraft/world/level/material/FluidState.java
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+++ b/src/main/java/net/minecraft/world/level/material/FluidState.java
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@@ -26,8 +26,12 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
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public static final int AMOUNT_MAX = 9;
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public static final int AMOUNT_FULL = 8;
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+ // Paper start
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+ protected final boolean isEmpty;
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+ // Paper end
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public FluidState(Fluid fluid, ImmutableMap<Property<?>, Comparable<?>> propertiesMap, MapCodec<FluidState> codec) {
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super(fluid, propertiesMap, codec);
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+ this.isEmpty = fluid.isEmpty(); // Paper - moved from isEmpty()
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}
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public Fluid getType() {
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@@ -43,7 +47,7 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
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}
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public boolean isEmpty() {
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- return this.getType().isEmpty();
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+ return this.isEmpty; // Paper - moved into constructor
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}
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public float getHeight(BlockGetter world, BlockPos pos) {
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