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https://github.com/PaperMC/Paper.git
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51 lines
2.7 KiB
Diff
51 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Hugo Manrique <hugmanrique@gmail.com>
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Date: Mon, 23 Jul 2018 12:57:39 +0200
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Subject: [PATCH] Option to prevent armor stands from doing entity lookups
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 4813f62d1e382d5ac6971b2244df3f13c80d1950..3562950df4868b1393790b1a1ff1fe0dc589c155 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -379,4 +379,9 @@ public class PaperWorldConfig {
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private void scanForLegacyEnderDragon() {
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scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
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}
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+
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+ public boolean armorStandEntityLookups = true;
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+ private void armorStandEntityLookups() {
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+ armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index e17637cfee773b1b79c05d7a8e6558963c7a9c14..9a3183e55fcb6809d2b324ad52e27f3e77d8fcb2 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -321,6 +321,7 @@ public class EntityArmorStand extends EntityLiving {
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@Override
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protected void collideNearby() {
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+ if (!world.paperConfig.armorStandEntityLookups) return; // Paper
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List<Entity> list = this.world.getEntities(this, this.getBoundingBox(), EntityArmorStand.br);
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for (int i = 0; i < list.size(); ++i) {
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index cb1330ef117224aea07208cebff544c714ae313a..51c57f4752ea49859b9e00045a40899783731f28 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -801,6 +801,13 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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// Paper end
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}
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}
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+ // Paper start - Prevent armor stands from doing entity lookups
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+ @Override
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+ public boolean getCubes(@Nullable Entity entity, AxisAlignedBB axisAlignedBB) {
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+ if (entity instanceof EntityArmorStand && !entity.world.paperConfig.armorStandEntityLookups) return false;
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+ return GeneratorAccess.super.getCubes(entity, axisAlignedBB);
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+ }
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+ // Paper end
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public Explosion explode(@Nullable Entity entity, double d0, double d1, double d2, float f, Explosion.Effect explosion_effect) {
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return this.createExplosion(entity, (DamageSource) null, (ExplosionDamageCalculator) null, d0, d1, d2, f, false, explosion_effect);
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