Paper/Spigot-Server-Patches/0614-Fix-curing-villager-makes-equipment-disappear.patch
Riley Park 4e958e229f
We're going on an Adventure! (#4842)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: zml <zml@stellardrift.ca>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2021-02-21 20:45:33 +01:00

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1.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <blake.galbreath@gmail.com>
Date: Tue, 8 Dec 2020 22:06:56 -0600
Subject: [PATCH] Fix curing villager makes equipment disappear
This fixes the CB bug where curing a villager that is holding
equipment (weapons/armor) causes the items to disappear instead of drop
to the ground by forcing the items to drop instead of going to the drops
field for the EntityDeathEvent which does not fire for entity conversions.
diff --git a/src/main/java/net/minecraft/server/EntityZombieVillager.java b/src/main/java/net/minecraft/server/EntityZombieVillager.java
index a5214914a1dd5effe249e6b9372d7ecf441ee1e1..e021c43b43839c00f81a01bfbec59c546d61ba50 100644
--- a/src/main/java/net/minecraft/server/EntityZombieVillager.java
+++ b/src/main/java/net/minecraft/server/EntityZombieVillager.java
@@ -180,7 +180,9 @@ public class EntityZombieVillager extends EntityZombie implements VillagerDataHo
double d0 = (double) this.e(enumitemslot);
if (d0 > 1.0D) {
+ this.forceDrops = true; // Paper - fix SPIGOT-6207
this.a(itemstack);
+ this.forceDrops = false; // Paper - fix SPIGOT-6207
}
}
}