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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Please note that this build includes changes to meet upstreams requirements for nullability annotations. While we aim for a level of accuracy, these might not be 100% correct, if there are any issues, please speak to us on discord, or open an issue on the tracker to discuss. Bukkit Changes: 9a6a1de3 Remove nullability annotations from enum constructors 3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API CraftBukkit Changes:8d8475fc
SPIGOT-4666: Force parameter in HumanEntity#sleep8b1588e2
Fix ExplosionPrimeEvent#setFire not working with EnderCrystals39a287b7
Don't ignore newlines in PlayerListHeader/Footer Spigot Changes: cf694d87 Add nullability annotations
55 lines
2.2 KiB
Diff
55 lines
2.2 KiB
Diff
From 1b07518a82ecb065e8b048fbf5dee4498d15c1be Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 29 Feb 2016 20:26:39 -0600
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Subject: [PATCH] Fix ServerListPingEvent flagging as Async
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This event can sometimes fire Async, set the proper boolean
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diff --git a/src/main/java/org/bukkit/event/server/ServerEvent.java b/src/main/java/org/bukkit/event/server/ServerEvent.java
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index eb00d6af..70416c81 100644
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--- a/src/main/java/org/bukkit/event/server/ServerEvent.java
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+++ b/src/main/java/org/bukkit/event/server/ServerEvent.java
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@@ -1,9 +1,19 @@
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package org.bukkit.event.server;
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+import org.bukkit.Bukkit;
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import org.bukkit.event.Event;
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/**
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* Miscellaneous server events
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*/
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public abstract class ServerEvent extends Event {
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+ // Paper start
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+ public ServerEvent(boolean isAsync) {
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+ super(isAsync);
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+ }
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+
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+ public ServerEvent() {
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+ super(!Bukkit.isPrimaryThread());
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/event/server/ServerListPingEvent.java b/src/main/java/org/bukkit/event/server/ServerListPingEvent.java
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index d873763d..b68d7b2f 100644
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--- a/src/main/java/org/bukkit/event/server/ServerListPingEvent.java
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+++ b/src/main/java/org/bukkit/event/server/ServerListPingEvent.java
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@@ -23,6 +23,7 @@ public class ServerListPingEvent extends ServerEvent implements Iterable<Player>
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private int maxPlayers;
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public ServerListPingEvent(@NotNull final InetAddress address, @NotNull final String motd, final int numPlayers, final int maxPlayers) {
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+ super(); // Paper - Is this event being fired async?
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Validate.isTrue(numPlayers >= 0, "Cannot have negative number of players online", numPlayers);
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this.address = address;
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this.motd = motd;
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@@ -40,6 +41,7 @@ public class ServerListPingEvent extends ServerEvent implements Iterable<Player>
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* @param maxPlayers the max number of players
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*/
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protected ServerListPingEvent(@NotNull final InetAddress address, @NotNull final String motd, final int maxPlayers) {
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+ super(); // Paper - Is this event being fired async?
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this.numPlayers = MAGIC_PLAYER_COUNT;
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this.address = address;
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this.motd = motd;
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--
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2.21.0
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