Paper/Spigot-Server-Patches/0271-Configurable-speed-for-water-flowing-over-lava.patch
Riley Park 4e958e229f
We're going on an Adventure! (#4842)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: zml <zml@stellardrift.ca>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2021-02-21 20:45:33 +01:00

65 lines
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 8 Aug 2018 16:33:21 -0600
Subject: [PATCH] Configurable speed for water flowing over lava
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 5ab0e7183e48134b7a0f736462516b1a8a333b04..f280dbff4a09bc611a9ca565c6d697d08801f53b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -390,4 +390,10 @@ public class PaperWorldConfig {
this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
}
+
+ public int waterOverLavaFlowSpeed;
+ private void waterOverLavaFlowSpeed() {
+ waterOverLavaFlowSpeed = getInt("water-over-lava-flow-speed", 5);
+ log("Water over lava flow speed: " + waterOverLavaFlowSpeed);
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockFluids.java b/src/main/java/net/minecraft/server/BlockFluids.java
index 4c076dd29cc221b43f9a53e484594dbb4dee56f5..07a9d462abad9a432dd5a153277839feeabad4bf 100644
--- a/src/main/java/net/minecraft/server/BlockFluids.java
+++ b/src/main/java/net/minecraft/server/BlockFluids.java
@@ -76,11 +76,28 @@ public class BlockFluids extends Block implements IFluidSource {
@Override
public void onPlace(IBlockData iblockdata, World world, BlockPosition blockposition, IBlockData iblockdata1, boolean flag) {
if (this.a(world, blockposition, iblockdata)) {
- world.getFluidTickList().a(blockposition, iblockdata.getFluid().getType(), this.b.a((IWorldReader) world));
+ world.getFluidTickList().a(blockposition, iblockdata.getFluid().getType(), this.getFlowSpeed(world, blockposition)); // Paper
}
}
+ // Paper start - Get flow speed. Throttle if its water and flowing adjacent to lava
+ public int getFlowSpeed(World world, BlockPosition blockposition) {
+ if (this.material == Material.WATER) {
+ if (
+ world.getMaterialIfLoaded(blockposition.north(1)) == Material.LAVA ||
+ world.getMaterialIfLoaded(blockposition.south(1)) == Material.LAVA ||
+ world.getMaterialIfLoaded(blockposition.west(1)) == Material.LAVA ||
+ world.getMaterialIfLoaded(blockposition.east(1)) == Material.LAVA
+ ) {
+ return world.paperConfig.waterOverLavaFlowSpeed;
+ }
+ }
+ return this.b.a(world);
+ }
+ // Paper end
+
+
@Override
public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) {
if (iblockdata.getFluid().isSource() || iblockdata1.getFluid().isSource()) {
@@ -93,7 +110,7 @@ public class BlockFluids extends Block implements IFluidSource {
@Override
public void doPhysics(IBlockData iblockdata, World world, BlockPosition blockposition, Block block, BlockPosition blockposition1, boolean flag) {
if (this.a(world, blockposition, iblockdata)) {
- world.getFluidTickList().a(blockposition, iblockdata.getFluid().getType(), this.b.a((IWorldReader) world));
+ world.getFluidTickList().a(blockposition, iblockdata.getFluid().getType(), this.getFlowSpeed(world, blockposition)); // Paper
}
}