Paper/Spigot-API-Patches/0041-Add-ProjectileCollideEvent.patch
Spottedleaf 2f782a6652 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI
0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work
bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
2019-06-06 16:56:51 +01:00

83 lines
2.3 KiB
Diff

From 37e2a1919a29437da21406ed3f47243a5b66c365 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Fri, 16 Dec 2016 21:25:39 -0600
Subject: [PATCH] Add ProjectileCollideEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/ProjectileCollideEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/ProjectileCollideEvent.java
new file mode 100644
index 000000000..453663893
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/ProjectileCollideEvent.java
@@ -0,0 +1,67 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.Projectile;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when an projectile collides with an entity
+ * <p>
+ * This event is called <b>before</b> {@link org.bukkit.event.entity.EntityDamageByEntityEvent}, and cancelling it will allow the projectile to continue flying
+ */
+public class ProjectileCollideEvent extends EntityEvent implements Cancellable {
+ @NotNull private final Entity collidedWith;
+
+ /**
+ * Get the entity the projectile collided with
+ *
+ * @return the entity collided with
+ */
+ @NotNull
+ public Entity getCollidedWith() {
+ return collidedWith;
+ }
+
+ public ProjectileCollideEvent(@NotNull Projectile what, @NotNull Entity collidedWith) {
+ super(what);
+ this.collidedWith = collidedWith;
+ }
+
+ /**
+ * Get the projectile that collided
+ *
+ * @return the projectile that collided
+ */
+ @NotNull
+ public Projectile getEntity() {
+ return (Projectile) super.getEntity();
+ }
+
+ private static final HandlerList handlerList = new HandlerList();
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlerList;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlerList;
+ }
+
+ private boolean cancelled = false;
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ this.cancelled = cancel;
+ }
+}
--
2.21.0