Paper/patches/server/0464-Fix-Entity-Teleportation-and-cancel-velocity-if-tele.patch
Nassim Jahnke c0936a71bd
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9440)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01aa02eb PR-858: Add LivingEntity#playHurtAnimation()
9421320f PR-884: Refinements to new ban API for improved compatibility and correctness
37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API
4eeb174b All smithing inventories are now the new smithing inventory
f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop
e7a807fa PR-879: Add Player#sendHealthUpdate()
692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml
2d033390 SPIGOT-7403: Add direct API for waxed signs
16a08373 PR-876: Add missing Raider API and 'no action ticks'

CraftBukkit Changes:
b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation()
95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities
0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness
0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit
648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API
31fe848d6 All smithing inventories are now the new smithing inventory
9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table
9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop
3be9ac171 PR-1220: Add Player#sendHealthUpdate()
c1279f775 PR-1209: Clean up various patches
c432e4397 Fix Raider#setCelebrating() implementation
504d96665 SPIGOT-7403: Add direct API for waxed signs
c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks'
85b89c3dd Increase outdated build delay

Spigot Changes:
9ebce8af Rebuild patches
64b565e6 Rebuild patches
2023-07-04 10:22:56 +02:00

84 lines
5.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 25 Aug 2020 20:45:36 -0400
Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported
Uses correct setPositionRotation for Entity teleporting instead of setLocation
as this is how Vanilla teleports entities.
Cancel any pending motion when teleported.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 435f02e4189754c60f589d13feae8fbc138e4afc..be4e9a35b8bf557d254ca63376ec3a0d2882a807 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -760,7 +760,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
return;
}
- this.player.absMoveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
+ this.player.moveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot()); // Paper - use proper moveTo for teleportation
this.lastGoodX = this.awaitingPositionFromClient.x;
this.lastGoodY = this.awaitingPositionFromClient.y;
this.lastGoodZ = this.awaitingPositionFromClient.z;
@@ -1659,7 +1659,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
// CraftBukkit end
this.awaitingTeleportTime = this.tickCount;
- this.player.absMoveTo(d0, d1, d2, f, f1);
+ this.player.moveTo(d0, d1, d2, f, f1); // Paper - use proper moveTo for teleportation
this.player.connection.send(new ClientboundPlayerPositionPacket(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.awaitingTeleport));
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index a40aa3e70b5d38fb2be4c916fcb6f7fded5e5ccc..4cac7ae766e71fedfd2be8d17741ffd40ae1cee4 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -159,6 +159,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// CraftBukkit start
private static final int CURRENT_LEVEL = 2;
+ public boolean preserveMotion = true; // Paper - keep initial motion on first setPositionRotation
static boolean isLevelAtLeast(CompoundTag tag, int level) {
return tag.contains("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
}
@@ -1856,6 +1857,13 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
public void moveTo(double x, double y, double z, float yaw, float pitch) {
+ // Paper - cancel entity velocity if teleported
+ if (!preserveMotion) {
+ this.deltaMovement = Vec3.ZERO;
+ } else {
+ this.preserveMotion = false;
+ }
+ // Paper end
this.setPosRaw(x, y, z);
this.setYRot(yaw);
this.setXRot(pitch);
diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java
index 369298dfd437c1c83801f3d4ba63484ee1b969fe..ae2b95f53e875716489821dc9b0a3a35039bfcc9 100644
--- a/src/main/java/net/minecraft/world/level/BaseSpawner.java
+++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java
@@ -167,6 +167,7 @@ public abstract class BaseSpawner {
return;
}
+ entity.preserveMotion = true; // Paper - preserve entity motion from tag
entity.moveTo(entity.getX(), entity.getY(), entity.getZ(), randomsource.nextFloat() * 360.0F, 0.0F);
if (entity instanceof Mob) {
Mob entityinsentient = (Mob) entity;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index c480cddf693ec9f42b0e8a8aec3cc7828e337312..4002311a4f8a0b137f743a0a1ded52587719765b 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -574,7 +574,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
}
// entity.setLocation() throws no event, and so cannot be cancelled
- this.entity.absMoveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
+ entity.moveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper moveTo, as per vanilla teleporting
// SPIGOT-619: Force sync head rotation also
this.entity.setYHeadRot(location.getYaw());