Paper/CraftBukkit-Patches
2013-03-04 18:49:59 +11:00
..
0001-POM-Changes.patch Actually use the parent pom. 2013-02-03 09:54:16 +11:00
0002-Spigot-changes.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0003-Address-BUKKIT-3286-by-firing-the-inventory-close-ev.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0004-Update-item-merge-logic.patch 10 years later... 2013-01-28 09:46:19 +11:00
0005-Include-NibbleArray-from-mc-dev-for-diff-visibility.patch Update patch fluff. 2013-01-19 19:22:25 +11:00
0006-Implement-lightening-of-NibbleArrays-only-allocate-b.patch Update patch fluff. 2013-01-19 19:22:25 +11:00
0007-Return-LOHS-to-full-operation.patch Update patch fluff. 2013-01-19 19:22:25 +11:00
0008-Per-world-view-distance.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0009-Fix-various-crop-growth-modifier-formula-issues.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0010-Add-OldChunkLoader-from-mc-dev-for-diff-visibility.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0011-Fix-mcRegion-to-Anvil-conversion.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0012-Update-versioning-check-to-correctly-resolve-api-ver.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0013-Optimize-packet-used-to-unload-chunks-for-the-client.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0014-Skip-entity.move-if-we-are-not-moving-anywhere.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0015-Alternate-sync-free-but-safe-chunk-reference-cache.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0016-Tick-loop-optimization-sleep-for-as-long-as-possible.patch Overhaul to Timings and Entity Activation Range 2013-02-27 07:29:33 +11:00
0017-Improved-Timings-System.patch Rename connection timing to accurately reflect what is actually being timed. 2013-03-02 10:40:13 +11:00
0018-Better-more-flexible-itemstack-merging.patch Overhaul to Timings and Entity Activation Range 2013-02-27 07:29:33 +11:00
0019-Add-oreobfuscator-for-Spigot.patch Overhaul to Timings and Entity Activation Range 2013-02-27 07:29:33 +11:00
0020-Reduce-number-of-LivingEntity-collision-checks.patch Overhaul to Timings and Entity Activation Range 2013-02-27 07:29:33 +11:00
0021-Only-count-entities-in-chunks-being-processed-for-th.patch Overhaul to Timings and Entity Activation Range 2013-02-27 07:29:33 +11:00
0022-Only-send-maps-in-item-frames-upon-tracking.patch Overhaul to Timings and Entity Activation Range 2013-02-27 07:29:33 +11:00
0023-Detect-remove-and-warn-about-null-tile-entities.patch Overhaul to Timings and Entity Activation Range 2013-02-27 07:29:33 +11:00
0024-Entity-Activation-Range.patch Rename connection timing to accurately reflect what is actually being timed. 2013-03-02 10:40:13 +11:00
0025-Optimize-getTileEntities-performance.patch Add PR #7 - improve ping sending. 2013-02-24 20:47:26 +11:00
0026-Improved-tile-entity-lookup-for-chunk-sending.patch Add PR #7 - improve ping sending. 2013-02-24 20:47:26 +11:00
0027-Metrics.-Rewrite-the-Metrics-system-to-be-closer-to-.patch When I add code to prevent server crashes, I expect it to stay there. 2013-03-02 09:09:10 +11:00
0028-Watchdog-Thread.patch Optimize checkIfActive to only check if chunks are loaded if entity is active 2013-02-27 19:10:22 +11:00
0029-Netty.patch *crosses fingers for sneaky web edit 2013-02-27 17:14:37 +11:00
0030-Enable-Improved-ping-sending.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0031-View-distance.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0032-Return-bed-location-itself-instead-of-next-to-bed-Fi.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0033-Remove-dependency-on-CraftPlayer.getBedSpawnLocation.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0034-Identify-outside-slot-independent-of-inventory-type-.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0035-BUKKIT-3661-fixed-missing-HangingBreakEvent-when-Ent.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0036-Adds-BUKKIT-3667-Faux-sleepers-wake-up-normally.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0037-BUKKIT-3668-Fix-wrong-block-in-BlockDispenseEvent-wh.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0038-ANSI-color-codes-now-reset-text-attributes.-Fixes-BU.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0039-Snapshot-support.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0040-Fix-crash-with-exceptions-in-command-block-commands.patch Fix errors in command block commands crashing the server. 2013-03-03 20:23:04 +11:00
0041-PlayerItemDamageEvent.patch Implement PlayerItemDamageEvent. @Sleaker @Kainzo - if you could kindly tell me why you add code to prevent Heroes from running on a **now supported** platform, I would love to know, maybe we can resolve this once and for all. Unless of course it is simply part of your plan to make people use your rise against CraftBukkit fork with only 1 tiny feature which can and will be replicated in a plugin if need be. 2013-03-04 18:49:59 +11:00