Paper/Spigot-Server-Patches/0047-Add-PlayerInitialSpawnEvent.patch
Zach Brown 974b0afca9
Remove last bit of chunk exists region file fix
CraftBukkit removed their implementation that caused this issue,
switching to Mojang's implementation which doesn't appear to share it. I
already removed the important bit in the last upstream merge, this is
just unused and unnecessary now. So we remove it.
2017-04-29 05:27:31 -05:00

37 lines
1.8 KiB
Diff

From 5f5ff59c74f2094741e3cf0f5c615d34d2231005 Mon Sep 17 00:00:00 2001
From: Steve Anton <anxuiz.nx@gmail.com>
Date: Thu, 3 Mar 2016 00:09:38 -0600
Subject: [PATCH] Add PlayerInitialSpawnEvent
For modifying a player's initial spawn location as they join the server
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 80bf61164..59c7e78b8 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -104,6 +104,21 @@ public abstract class PlayerList {
}
// CraftBukkit end
+ // Paper start - support PlayerInitialSpawnEvent
+ Location originalLoc = new Location(entityplayer.world.getWorld(), entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
+ com.destroystokyo.paper.event.player.PlayerInitialSpawnEvent event = new com.destroystokyo.paper.event.player.PlayerInitialSpawnEvent(entityplayer.getBukkitEntity(), originalLoc);
+ this.server.server.getPluginManager().callEvent(event);
+
+ Location newLoc = event.getSpawnLocation();
+ entityplayer.world = ((CraftWorld) newLoc.getWorld()).getHandle();
+ entityplayer.locX = newLoc.getX();
+ entityplayer.locY = newLoc.getY();
+ entityplayer.locZ = newLoc.getZ();
+ entityplayer.yaw = newLoc.getYaw();
+ entityplayer.pitch = newLoc.getPitch();
+ entityplayer.dimension = ((CraftWorld) newLoc.getWorld()).getHandle().dimension;
+ // Paper end
+
entityplayer.spawnIn(this.server.getWorldServer(entityplayer.dimension));
entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
String s1 = "local";
--
2.12.2.windows.2