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https://github.com/PaperMC/Paper.git
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81 lines
4.5 KiB
Diff
81 lines
4.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Mar 2016 01:17:12 -0600
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Subject: [PATCH] Improve Player chat API handling
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Properly split up the chat and command handling to reflect the server now
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having separate packets for both, and the client always using the correct packet. Text
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from a chat packet should never be parsed into a command, even if it starts with the `/`
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character.
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Add a missing async catcher and improve Spigot's async catcher error message.
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== AT ==
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public net.minecraft.server.network.ServerGamePacketListenerImpl isChatMessageIllegal(Ljava/lang/String;)Z
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
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Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index e63aadfe5209978f5d515ef9c37df01e08cd8fdb..84c53376312e5f2253521ce2fcac756bc1e5365f 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1996,7 +1996,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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}
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OutgoingChatMessage outgoing = OutgoingChatMessage.create(original);
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- if (!async && s.startsWith("/")) {
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+ if (false && !async && s.startsWith("/")) { // Paper - Don't handle commands in chat logic
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this.handleCommand(s);
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} else if (this.player.getChatVisibility() == ChatVisiblity.SYSTEM) {
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// Do nothing, this is coming from a plugin
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@@ -2083,7 +2083,8 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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}
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}
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- private void handleCommand(String s) {
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+ public void handleCommand(String s) { // Paper - private -> public
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+ org.spigotmc.AsyncCatcher.catchOp("Command Dispatched Async: " + s); // Paper - Add async catcher
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co.aikar.timings.MinecraftTimings.playerCommandTimer.startTiming(); // Paper
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if ( org.spigotmc.SpigotConfig.logCommands ) // Spigot
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this.LOGGER.info(this.player.getScoreboardName() + " issued server command: " + s);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index b43dae6ed6ebdd1978e35e9d43e07591f90dcb09..4a1305df41c42be65dbb0438066e148e0b22aaaf 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -897,7 +897,7 @@ public final class CraftServer implements Server {
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public boolean dispatchCommand(CommandSender sender, String commandLine) {
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Preconditions.checkArgument(sender != null, "sender cannot be null");
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Preconditions.checkArgument(commandLine != null, "commandLine cannot be null");
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- org.spigotmc.AsyncCatcher.catchOp("command dispatch"); // Spigot
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+ org.spigotmc.AsyncCatcher.catchOp("Command Dispatched Async: " + commandLine); // Spigot // Paper - Include command in error message
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if (this.commandMap.dispatch(sender, commandLine)) {
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return true;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index d2111ebdea4cbed688c6cfe585d63c6d4ef451f4..a32d3dfafebc27d3792b12c21ecc8f0b54d918ba 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -544,7 +544,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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if (this.getHandle().connection == null) return;
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- this.getHandle().connection.chat(msg, PlayerChatMessage.system(msg), false);
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+ // Paper start - Improve chat handling
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+ if (ServerGamePacketListenerImpl.isChatMessageIllegal(msg)) {
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+ this.getHandle().connection.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"));
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+ } else {
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+ if (msg.startsWith("/")) {
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+ this.getHandle().connection.handleCommand(msg);
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+ } else {
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+ final PlayerChatMessage playerChatMessage = PlayerChatMessage.system(msg).withUnsignedContent(Component.literal(msg));
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+ // TODO chat decorating
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+ // TODO text filtering
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+ this.getHandle().connection.chat(msg, playerChatMessage, false);
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+ }
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+ }
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+ // Paper end - Improve chat handling
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}
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@Override
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