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d5f1ffc2e6
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
20 lines
1.4 KiB
Diff
20 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 6 Nov 2022 22:35:51 +0000
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Subject: [PATCH] Prevent compass from loading chunks
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diff --git a/src/main/java/net/minecraft/world/item/CompassItem.java b/src/main/java/net/minecraft/world/item/CompassItem.java
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index 5d3047a420efe59063e90bfc7b42392127e0ad7d..7c4a2f8bb3efd11db2f8711952cc26a067c6d56b 100644
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--- a/src/main/java/net/minecraft/world/item/CompassItem.java
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+++ b/src/main/java/net/minecraft/world/item/CompassItem.java
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@@ -77,7 +77,7 @@ public class CompassItem extends Item implements Vanishable {
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Optional<ResourceKey<Level>> optional = getLodestoneDimension(compoundTag);
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if (optional.isPresent() && optional.get() == world.dimension() && compoundTag.contains("LodestonePos")) {
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BlockPos blockPos = NbtUtils.readBlockPos(compoundTag.getCompound("LodestonePos"));
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- if (!world.isInWorldBounds(blockPos) || !((ServerLevel)world).getPoiManager().existsAtPosition(PoiTypes.LODESTONE, blockPos)) {
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+ if (!world.isInWorldBounds(blockPos) || (world.hasChunkAt(blockPos) && !((ServerLevel)world).getPoiManager().existsAtPosition(PoiTypes.LODESTONE, blockPos))) { // Paper
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compoundTag.remove("LodestonePos");
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}
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}
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