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improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
44 lines
2.2 KiB
Diff
44 lines
2.2 KiB
Diff
From 97aa493a6d38781247226e4c8b22304905ee0297 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 30 Apr 2018 17:15:26 -0400
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Subject: [PATCH] Block Enderpearl Travel Exploit
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Players are able to use alt accounts and enderpearls to travel
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long distances utilizing the pearls in unloaded chunks and loading
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the chunk later when convenient.
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This disables that by not saving the thrower when the chunk is unloaded.
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This is mainly useful for survival servers that do not allow freeform teleporting.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index fe56f01035..af6b97708a 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -414,4 +414,10 @@ public class PaperWorldConfig {
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private void disableSprintInterruptionOnAttack() {
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disableSprintInterruptionOnAttack = getBoolean("game-mechanics.disable-sprint-interruption-on-attack", false);
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}
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+
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+ public boolean disableEnderpearlExploit = true;
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+ private void disableEnderpearlExploit() {
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+ disableEnderpearlExploit = getBoolean("game-mechanics.disable-unloaded-chunk-enderpearl-exploit", disableEnderpearlExploit);
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+ log("Disable Unloaded Chunk Enderpearl Exploit: " + (disableEnderpearlExploit ? "enabled" : "disabled"));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java
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index fc8c0cab55..dd8af4be80 100644
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--- a/src/main/java/net/minecraft/server/EntityProjectile.java
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+++ b/src/main/java/net/minecraft/server/EntityProjectile.java
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@@ -242,6 +242,7 @@ public abstract class EntityProjectile extends Entity implements IProjectile {
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if (nbttagcompound.hasKeyOfType("owner", 10)) {
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this.shooterId = GameProfileSerializer.b(nbttagcompound.getCompound("owner"));
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}
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+ if (this instanceof EntityEnderPearl && this.world != null && this.world.paperConfig.disableEnderpearlExploit) { this.shooterId = null; } // Paper - Don't store shooter name for pearls to block enderpearl travel exploit
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}
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--
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2.19.0
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