Paper/CraftBukkit-Patches/0171-Fix-Corrupted-Trapped-Chest.patch
Zach Brown 5b4bc3081a Update from upstream SpigotMC
Upstream merge (we must go deeper) SpigotMC/Spigot@1e7bc383c3
2014-08-18 10:43:17 -05:00

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1.1 KiB
Diff

From 8cc0ac9b426998dcb6684d0dc0bbb1c5193dc428 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 15 Aug 2014 00:56:41 -0400
Subject: [PATCH] Fix Corrupted Trapped Chest
The CraftBukkit code that auto repairs corrupted tile entities never was updated for Trapped Chest.
If a Trapped Chest gets its Tile Entity corrupted, it will crash the server every time the chunk is loaded.
This will now fix Trapped Chests too.
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index d93eb8b..f9dc0fc 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -87,7 +87,7 @@ public class WorldServer extends World {
TileEntity result = super.getTileEntity(i, j, k);
Block type = getType(i, j, k);
- if (type == Blocks.CHEST) {
+ if (type == Blocks.CHEST || type == Blocks.TRAPPED_CHEST) { // Spigot
if (!(result instanceof TileEntityChest)) {
result = fixTileEntity(i, j, k, type, result);
}
--
1.9.1