Paper/patches/server/0886-Add-pre-unbreaking-amount-to-PlayerItemDamageEvent.patch
Nassim Jahnke 385f313a8b
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8092)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category)
61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures

CraftBukkit Changes:
991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds
5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category)
68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures
0231a3746 Remove outdated build delay.

Spigot Changes:
475f6008 Rebuild patches
8ce1761f Rebuild patches
2022-07-04 16:38:06 +02:00

24 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: HexedHero <6012891+HexedHero@users.noreply.github.com>
Date: Sun, 10 Apr 2022 06:26:32 +0100
Subject: [PATCH] Add pre-unbreaking amount to PlayerItemDamageEvent
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
index 30b307076e61c183acd5a1d900043b09f54734fc..6b3cfc19c4fd1382ddf534265a1114995a4f6b55 100644
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
@@ -563,10 +563,11 @@ public final class ItemStack {
}
}
+ int originalDamage = amount; // Paper
amount -= k;
// CraftBukkit start
if (player instanceof ServerPlayer serverPlayer) { // Paper
- PlayerItemDamageEvent event = new PlayerItemDamageEvent(serverPlayer.getBukkitEntity(), CraftItemStack.asCraftMirror(this), amount); // Paper
+ PlayerItemDamageEvent event = new PlayerItemDamageEvent(serverPlayer.getBukkitEntity(), CraftItemStack.asCraftMirror(this), amount, originalDamage); // Paper
event.getPlayer().getServer().getPluginManager().callEvent(event);
if (amount != event.getDamage() || event.isCancelled()) {