Paper/patches/server/1004-Make-interaction-leniency-distance-configurable.patch
Bjarne Koll ad9c58e103
Only expose velocity relative tp flags to API (#11532)
Since 1.21.2, vanilla split relative teleportation flags into position
and delta/velocity flags into separate enum entries.
This highlighted a design flaw in the paper api addition for teleport
flags, which just simply mirrored internals while also only being able
to apply the delta/velocity part of a flag, given the teleport target is
always absolute in the API.

This patch proposes to simply no longer expose the non-velocity related
flags to the API, instead marking the entire Relative enum as being
purely velocity related, as non-velocity related flags are not useful to
callers. This was done over simply exposing all internal flags, as
another vanilla change to the internal enum would result in the same
breakage.

The newly proposed API *only* promises that the passed flags prevent the
loss of velocity in the specific axis/context, which should be
independent enough of vanillas specific implementation of this feature.
2024-10-31 17:25:52 +01:00

27 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Newwind <support@newwindserver.com>
Date: Thu, 25 Jul 2024 13:00:37 +0200
Subject: [PATCH] Make interaction leniency distance configurable
The server validates incoming interaction packets by ensuring the player
sending them is inside their interaction range. For this, the server adds
a magic value, by default 1.0, to the original interaction range to
account for latency issues.
This value however may be too low in high latency environments.
The patch exposes a new configuration option to configure said value.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index c93aa97abd46b3ad87e284feac51487ed50b9f5a..bb3d444f7bf2b20a557cd39997f9943c90763432 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2723,7 +2723,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
AABB axisalignedbb = entity.getBoundingBox();
- if (this.player.canInteractWithEntity(axisalignedbb, 3.0D)) {
+ if (this.player.canInteractWithEntity(axisalignedbb, io.papermc.paper.configuration.GlobalConfiguration.get().misc.clientInteractionLeniencyDistance.or(3.0D))) { // Paper - configurable lenience value for interact range
packet.dispatch(new ServerboundInteractPacket.Handler() {
private void performInteraction(InteractionHand enumhand, ServerGamePacketListenerImpl.EntityInteraction playerconnection_a, PlayerInteractEntityEvent event) { // CraftBukkit
ItemStack itemstack = ServerGamePacketListenerImpl.this.player.getItemInHand(enumhand);