mirror of
https://github.com/PaperMC/Paper.git
synced 2024-08-24 13:43:26 +02:00
493 lines
25 KiB
Diff
493 lines
25 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 21 Aug 2018 01:39:35 +0100
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Subject: [PATCH] Improve death events
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This adds the ability to cancel the death events and to modify the sound
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an entity makes when dying. (In cases were no sound should it will be
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called with shouldPlaySound set to false allowing unsilencing of silent
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entities)
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It makes handling of entity deaths a lot nicer as you no longer need
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to listen on the damage event and calculate if the entity dies yourself
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to cancel the death which has the benefit of also receiving the dropped
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items and experience which is otherwise only properly possible by using
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internal code.
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== AT ==
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public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
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public net.minecraft.world.entity.LivingEntity getSoundVolume()F
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 0100aafc999cadcfa7a904a812355502379c418d..b2864db793e8d764cf06229d7868fcf80247f938 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -248,6 +248,10 @@ public class ServerPlayer extends Player {
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private int containerCounter;
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public boolean wonGame;
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private int containerUpdateDelay; // Paper
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+ // Paper start - cancellable death event
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+ public boolean queueHealthUpdatePacket = false;
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+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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+ // Paper end
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// CraftBukkit start
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public String displayName;
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@@ -854,7 +858,7 @@ public class ServerPlayer extends Player {
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@Override
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public void die(DamageSource damageSource) {
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- this.gameEvent(GameEvent.ENTITY_DIE);
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+ // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check
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boolean flag = this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
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// CraftBukkit start - fire PlayerDeathEvent
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if (this.isRemoved()) {
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@@ -882,6 +886,16 @@ public class ServerPlayer extends Player {
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String deathmessage = defaultMessage.getString();
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this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
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org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, PaperAdventure.asAdventure(defaultMessage), defaultMessage.getString(), keepInventory); // Paper - Adventure
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+ // Paper start - cancellable death event
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+ if (event.isCancelled()) {
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+ // make compatible with plugins that might have already set the health in an event listener
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+ if (this.getHealth() <= 0) {
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+ this.setHealth((float) event.getReviveHealth());
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+ }
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+ return;
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+ }
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+ this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method
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+ // Paper end
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// SPIGOT-943 - only call if they have an inventory open
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if (this.containerMenu != this.inventoryMenu) {
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@@ -1030,8 +1044,17 @@ public class ServerPlayer extends Player {
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}
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}
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}
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-
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- return super.hurt(source, amount);
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+ // Paper start - cancellable death events
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+ //return super.hurt(source, amount);
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+ this.queueHealthUpdatePacket = true;
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+ boolean damaged = super.hurt(source, amount);
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+ this.queueHealthUpdatePacket = false;
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+ if (this.queuedHealthUpdatePacket != null) {
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+ this.connection.send(this.queuedHealthUpdatePacket);
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+ this.queuedHealthUpdatePacket = null;
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+ }
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+ return damaged;
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+ // Paper end
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}
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 486f22469c3cf7ce302c10072da3f96aa3be0ef3..4df479842f482a8a6a5979c204b6882cd3603e93 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -259,6 +259,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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public Set<UUID> collidableExemptions = new HashSet<>();
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public boolean bukkitPickUpLoot;
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public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
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+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
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@Override
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public float getBukkitYaw() {
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@@ -1522,13 +1523,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (this.isDeadOrDying()) {
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if (!this.checkTotemDeathProtection(source)) {
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- SoundEvent soundeffect = this.getDeathSound();
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-
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- if (flag1 && soundeffect != null) {
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- this.playSound(soundeffect, this.getSoundVolume(), this.getVoicePitch());
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- }
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+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
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+ this.silentDeath = !flag1; // mark entity as dying silently
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+ // Paper end
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this.die(source);
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+ this.silentDeath = false; // Paper - cancellable death event - reset to default
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}
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} else if (flag1) {
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this.playHurtSound(source);
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@@ -1679,7 +1679,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!this.isRemoved() && !this.dead) {
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Entity entity = damageSource.getEntity();
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LivingEntity entityliving = this.getKillCredit();
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-
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+ /* // Paper - move down to make death event cancellable - this is the awardKillScore below
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if (this.deathScore >= 0 && entityliving != null) {
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entityliving.awardKillScore(this, this.deathScore, damageSource);
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}
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@@ -1691,24 +1691,59 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!this.level().isClientSide && this.hasCustomName()) {
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if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
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}
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+ */ // Paper - move down to make death event cancellable - this is the awardKillScore below
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this.dead = true;
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- this.getCombatTracker().recheckStatus();
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+ // Paper - moved into if below
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Level world = this.level();
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if (world instanceof ServerLevel) {
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ServerLevel worldserver = (ServerLevel) world;
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+ // Paper - move below into if for onKill
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+
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+ // Paper start
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
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+ if (deathEvent == null || !deathEvent.isCancelled()) {
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+ if (this.deathScore >= 0 && entityliving != null) {
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+ entityliving.awardKillScore(this, this.deathScore, damageSource);
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+ }
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+ // Paper start - clear equipment if event is not cancelled
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+ if (this instanceof Mob) {
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+ for (EquipmentSlot slot : this.clearedEquipmentSlots) {
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+ this.setItemSlot(slot, ItemStack.EMPTY);
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+ }
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+ this.clearedEquipmentSlots.clear();
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+ }
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+ // Paper end
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- if (entity == null || entity.killedEntity(worldserver, this)) {
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+ if (this.isSleeping()) {
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+ this.stopSleeping();
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+ }
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+
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+ if (!this.level().isClientSide && this.hasCustomName()) {
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+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
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+ }
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+
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+ this.getCombatTracker().recheckStatus();
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+ if (entity != null) {
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+ entity.killedEntity((ServerLevel) this.level(), this);
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+ }
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this.gameEvent(GameEvent.ENTITY_DIE);
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- this.dropAllDeathLoot(damageSource);
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- this.createWitherRose(entityliving);
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+ } else {
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+ this.dead = false;
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+ this.setHealth((float) deathEvent.getReviveHealth());
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}
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- this.level().broadcastEntityEvent(this, (byte) 3);
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+ // Paper end
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+ this.createWitherRose(entityliving);
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}
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+ // Paper start
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+ if (this.dead) { // Paper
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+ this.level().broadcastEntityEvent(this, (byte) 3);
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this.setPose(Pose.DYING);
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+ }
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+ // Paper end
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}
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}
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@@ -1716,7 +1751,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!this.level().isClientSide) {
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boolean flag = false;
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- if (adversary instanceof WitherBoss) {
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+ if (this.dead && adversary instanceof WitherBoss) { // Paper
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if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
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BlockPos blockposition = this.blockPosition();
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BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
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@@ -1745,7 +1780,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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}
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- protected void dropAllDeathLoot(DamageSource source) {
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+ // Paper start
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+ protected boolean clearEquipmentSlots = true;
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+ protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
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+ // Paper end
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Entity entity = source.getEntity();
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int i;
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@@ -1760,18 +1799,27 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.dropEquipment(); // CraftBukkit - from below
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if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
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this.dropFromLootTable(source, flag);
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+ // Paper start
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+ final boolean prev = this.clearEquipmentSlots;
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+ this.clearEquipmentSlots = false;
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+ this.clearedEquipmentSlots.clear();
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+ // Paper end
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this.dropCustomDeathLoot(source, i, flag);
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+ this.clearEquipmentSlots = prev; // Paper
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}
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// CraftBukkit start - Call death event
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- CraftEventFactory.callEntityDeathEvent(this, this.drops);
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
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+ this.postDeathDropItems(deathEvent); // Paper
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this.drops = new ArrayList<>();
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// CraftBukkit end
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// this.dropInventory();// CraftBukkit - moved up
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this.dropExperience();
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+ return deathEvent; // Paper
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}
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protected void dropEquipment() {}
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
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// CraftBukkit start
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public int getExpReward() {
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index a6b89a12471a8c7277b7a5aa50447ff275a667c6..efef5df4cf720058c0b07ef795cfa6a567113811 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -1075,7 +1075,13 @@ public abstract class Mob extends LivingEntity implements Targeting {
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}
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this.spawnAtLocation(itemstack);
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+ if (this.clearEquipmentSlots) { // Paper
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this.setItemSlot(enumitemslot, ItemStack.EMPTY);
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+ // Paper start
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+ } else {
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+ this.clearedEquipmentSlots.add(enumitemslot);
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+ }
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+ // Paper end
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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index 8670d8b2a08e96df787a91f36c48df8b345080dc..6124209f50300eeaab45b66c2f1a5b2944119450 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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@@ -712,15 +712,25 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
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}
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@Override
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- protected void dropAllDeathLoot(DamageSource source) {
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- ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
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+ // Paper start - Cancellable death event
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
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+ ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND).copy(); // Paper - modified by supercall
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+
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
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+
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+ // Below is code to drop
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+
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+ if (deathEvent == null || deathEvent.isCancelled()) {
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+ return deathEvent;
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+ }
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+ // Paper end
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if (!itemstack.isEmpty()) {
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this.spawnAtLocation(itemstack);
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this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
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}
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- super.dropAllDeathLoot(source);
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+ return deathEvent; // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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index bb399f775a5530a01f59332848c8ab9b8eceb2b5..14edfe103e61024b569f33de0b6608f39e749319 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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@@ -70,11 +70,19 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
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this.spawnAtLocation(Blocks.CHEST);
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}
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- this.setChest(false);
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+ //this.setCarryingChest(false); // Paper - moved to post death logic
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}
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}
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+ // Paper start
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
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+ if (this.hasChest() && (event == null || !event.isCancelled())) {
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+ this.setChest(false);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void addAdditionalSaveData(CompoundTag nbt) {
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super.addAdditionalSaveData(nbt);
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 948ba97e318506dad96e59121297b5bf8340d2e6..810bead2f19de70786027b190137f743a0c40ee7 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -492,8 +492,10 @@ public class ArmorStand extends LivingEntity {
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}
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// CraftBukkit end
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if (source.is(DamageTypeTags.IS_EXPLOSION)) {
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- this.brokenByAnything(source);
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- this.kill();
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+ // Paper start - avoid duplicate event call
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(source);
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+ if (!event.isCancelled()) this.kill(false);
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+ // Paper end
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return false;
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} else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) {
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if (this.isOnFire()) {
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@@ -536,9 +538,9 @@ public class ArmorStand extends LivingEntity {
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this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
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this.lastHit = i;
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} else {
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- this.brokenByPlayer(source);
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(source); // Paper
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this.showBreakingParticles();
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- this.discard(); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
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+ if (!event.isCancelled()) this.kill(false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...)
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}
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return true;
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@@ -590,8 +592,10 @@ public class ArmorStand extends LivingEntity {
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f1 -= amount;
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if (f1 <= 0.5F) {
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- this.brokenByAnything(damageSource);
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- this.kill();
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+ // Paper start - avoid duplicate event call
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(damageSource);
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+ if (!event.isCancelled()) this.kill(false);
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+ // Paper end
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} else {
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this.setHealth(f1);
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this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity());
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@@ -599,7 +603,7 @@ public class ArmorStand extends LivingEntity {
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}
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- private void brokenByPlayer(DamageSource damageSource) {
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+ private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(DamageSource damageSource) { // Paper
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ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
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if (this.hasCustomName()) {
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@@ -607,10 +611,10 @@ public class ArmorStand extends LivingEntity {
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}
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this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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- this.brokenByAnything(damageSource);
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+ return this.brokenByAnything(damageSource); // Paper
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}
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- private void brokenByAnything(DamageSource damageSource) {
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+ private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(DamageSource damageSource) { // Paper
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this.playBrokenSound();
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// this.dropAllDeathLoot(damagesource); // CraftBukkit - moved down
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@@ -632,7 +636,7 @@ public class ArmorStand extends LivingEntity {
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this.armorItems.set(i, ItemStack.EMPTY);
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}
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}
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- this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above
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+ return this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above // Paper
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}
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@@ -759,7 +763,16 @@ public class ArmorStand extends LivingEntity {
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@Override
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public void kill() {
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- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event
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+ // Paper start
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+ kill(true);
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+ }
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+
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+ public void kill(boolean callEvent) {
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+ if (callEvent) {
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+ // Paper end
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+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event // Paper - make cancellable
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+ if (event.isCancelled()) return; // Paper - make cancellable
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+ } // Paper
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this.remove(Entity.RemovalReason.KILLED);
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this.gameEvent(GameEvent.ENTITY_DIE);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index bd6ac69d97ec1c12bf73e9ef07d39a484a39aad1..ce73a8c652cf95bae62808fc27db2ab852691fd8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2408,7 +2408,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void sendHealthUpdate() {
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FoodData foodData = this.getHandle().getFoodData();
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- this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
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+ // Paper start - cancellable death event
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+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
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+ if (this.getHandle().queueHealthUpdatePacket) {
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+ this.getHandle().queuedHealthUpdatePacket = packet;
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+ } else {
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+ this.getHandle().connection.send(packet);
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+ }
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+ // Paper end
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}
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|
|
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public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index c5736eb070209d0ecad1007e4c4c633c4615be83..18074dab4529f92b164671543dd11d2628ea0982 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -890,9 +890,16 @@ public class CraftEventFactory {
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|
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
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CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
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EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
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+ populateFields(victim, event); // Paper - make cancellable
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|
CraftWorld world = (CraftWorld) entity.getWorld();
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Bukkit.getServer().getPluginManager().callEvent(event);
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|
|
|
+ // Paper start - make cancellable
|
|
+ if (event.isCancelled()) {
|
|
+ return event;
|
|
+ }
|
|
+ playDeathSound(victim, event);
|
|
+ // Paper end
|
|
victim.expToDrop = event.getDroppedExp();
|
|
|
|
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
|
|
@@ -909,8 +916,15 @@ public class CraftEventFactory {
|
|
PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage, stringDeathMessage); // Paper - Adventure
|
|
event.setKeepInventory(keepInventory);
|
|
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
|
|
+ populateFields(victim, event); // Paper - make cancellable
|
|
org.bukkit.World world = entity.getWorld();
|
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
|
+ // Paper start - make cancellable
|
|
+ if (event.isCancelled()) {
|
|
+ return event;
|
|
+ }
|
|
+ playDeathSound(victim, event);
|
|
+ // Paper end
|
|
|
|
victim.keepLevel = event.getKeepLevel();
|
|
victim.newLevel = event.getNewLevel();
|
|
@@ -927,6 +941,31 @@ public class CraftEventFactory {
|
|
return event;
|
|
}
|
|
|
|
+ // Paper start - helper methods for making death event cancellable
|
|
+ // Add information to death event
|
|
+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
|
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
|
|
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
|
|
+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
|
|
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null);
|
|
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
|
|
+ event.setDeathSoundVolume(victim.getSoundVolume());
|
|
+ event.setDeathSoundPitch(victim.getVoicePitch());
|
|
+ }
|
|
+
|
|
+ // Play death sound manually
|
|
+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
|
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
|
|
+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
|
|
+ double x = event.getEntity().getLocation().getX();
|
|
+ double y = event.getEntity().getLocation().getY();
|
|
+ double z = event.getEntity().getLocation().getZ();
|
|
+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound());
|
|
+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
|
|
+ victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
/**
|
|
* Server methods
|
|
*/
|