Paper/Spigot-Server-Patches/0007-Store-reference-to-current-Chunk-for-Entity-and-Bloc.patch
Shane Freeder 3496f2d7e4
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses

CraftBukkit Changes:
38cf676e SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN
b446cb5d SPIGOT-4527: Fix sponges with waterlogged blocks
6ec8ea5c SPIGOT-4526: Add conversion time API for Zombie & subclasses
c64fe508 Mappings Update
a3c2ec03 Fix missing ServerListPingEvent call for legacy pings

Spigot Changes:
1dc156ce Rebuild patches
140f654d Mappings Update
2018-12-17 05:19:39 +00:00

197 lines
8.1 KiB
Diff

From 89c7eb82c66a25dc178e94900fe26e498351762e Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 4 Jul 2018 02:10:36 -0400
Subject: [PATCH] Store reference to current Chunk for Entity and Block
Entities
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 5dd08018c..d1d8c3be6 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -37,7 +37,7 @@ public class Chunk implements IChunkAccess {
private final BiomeBase[] f;
private final boolean[] g;
private final Map<BlockPosition, NBTTagCompound> h;
- private boolean i;
+ private boolean i;public boolean isLoaded() { return i; } // Paper - OBFHELPER
public final World world;
public final Map<HeightMap.Type, HeightMap> heightMap;
public final int locX;
@@ -67,7 +67,30 @@ public class Chunk implements IChunkAccess {
// CraftBukkit start - Neighbor loaded cache for chunk lighting and entity ticking
private int neighbors = 0x1 << 12;
public long chunkKey;
+ // Paper start
+ private class TileEntityHashMap extends java.util.HashMap<BlockPosition, TileEntity> {
+ @Override
+ public TileEntity put(BlockPosition key, TileEntity value) {
+ TileEntity replaced = super.put(key, value);
+ if (replaced != null) {
+ replaced.setCurrentChunk(null);
+ }
+ if (value != null) {
+ value.setCurrentChunk(Chunk.this);
+ }
+ return replaced;
+ }
+ @Override
+ public TileEntity remove(Object key) {
+ TileEntity removed = super.remove(key);
+ if (removed != null) {
+ removed.setCurrentChunk(null);
+ }
+ return removed;
+ }
+ }
+ // Paper end
public boolean areNeighborsLoaded(final int radius) {
switch (radius) {
case 2:
@@ -98,7 +121,7 @@ public class Chunk implements IChunkAccess {
this.g = new boolean[256];
this.h = Maps.newHashMap();
this.heightMap = Maps.newEnumMap(HeightMap.Type.class);
- this.tileEntities = Maps.newHashMap();
+ this.tileEntities = new TileEntityHashMap(); // Paper
this.p = Maps.newHashMap();
this.q = Maps.newHashMap();
this.r = new ShortList[16];
@@ -658,6 +681,9 @@ public class Chunk implements IChunkAccess {
entity.chunkY = k;
entity.chunkZ = this.locZ;
this.entitySlices[k].add(entity);
+ // Paper start
+ entity.setCurrentChunk(this);
+ // Paper end
}
public void a(HeightMap.Type heightmap_type, long[] along) {
@@ -676,8 +702,12 @@ public class Chunk implements IChunkAccess {
if (i >= this.entitySlices.length) {
i = this.entitySlices.length - 1;
}
-
- this.entitySlices[i].remove(entity);
+ // Paper start
+ if (!this.entitySlices[i].remove(entity)) {
+ return;
+ }
+ entity.setCurrentChunk(null);
+ // Paper end
}
public boolean c(BlockPosition blockposition) {
@@ -886,6 +916,7 @@ public class Chunk implements IChunkAccess {
}
}
// Spigot End
+ entity.setCurrentChunk(null); // Paper
// Do not pass along players, as doing so can get them stuck outside of time.
// (which for example disables inventory icon updates and prevents block breaking)
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index a6eb8ab6c..50176b97b 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -134,7 +134,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
private static final DataWatcherObject<Boolean> aF = DataWatcher.a(Entity.class, DataWatcherRegistry.i);
private static final DataWatcherObject<Boolean> aG = DataWatcher.a(Entity.class, DataWatcherRegistry.i);
private static final DataWatcherObject<Boolean> aH = DataWatcher.a(Entity.class, DataWatcherRegistry.i);
- public boolean inChunk;
+ public boolean inChunk; public boolean isAddedToChunk() { return inChunk; } // Paper - OBFHELPER
public int chunkX; public int getChunkX() { return chunkX; } // Paper - OBFHELPER
public int chunkY; public int getChunkY() { return chunkY; } // Paper - OBFHELPER
public int chunkZ; public int getChunkZ() { return chunkZ; } // Paper - OBFHELPER
@@ -1762,6 +1762,39 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
// Paper start
+ private java.lang.ref.WeakReference<Chunk> currentChunk = null;
+
+ public void setCurrentChunk(Chunk chunk) {
+ this.currentChunk = chunk != null ? new java.lang.ref.WeakReference<>(chunk) : null;
+ }
+ /**
+ * Returns the entities current registered chunk. If the entity is not added to a chunk yet, it will return null
+ */
+ public Chunk getCurrentChunk() {
+ final Chunk chunk = currentChunk != null ? currentChunk.get() : null;
+ return chunk != null && chunk.isLoaded() ? chunk : (isAddedToChunk() ? world.getChunkIfLoaded(getChunkX(), getChunkZ()) : null);
+ }
+ /**
+ * Returns the chunk at the location, using the entities local cache if avail
+ * Will only return null if the location specified is not loaded
+ */
+ public Chunk getCurrentChunkAt(int x, int z) {
+ if (getChunkX() == x && getChunkZ() == z) {
+ Chunk chunk = getCurrentChunk();
+ if (chunk != null) {
+ return chunk;
+ }
+ }
+ return world.getChunkIfLoaded(x, z);
+ }
+ /**
+ * Returns the chunk at the entities current location, using the entities local cache if avail
+ * Will only return null if the location specified is not loaded
+ */
+ public Chunk getChunkAtLocation() {
+ return getCurrentChunkAt((int)Math.floor(locX) >> 4, (int)Math.floor(locZ) >> 4);
+ }
+
private MinecraftKey entityKey;
private String entityKeyString;
diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
index 7390061bf..c69209497 100644
--- a/src/main/java/net/minecraft/server/TileEntity.java
+++ b/src/main/java/net/minecraft/server/TileEntity.java
@@ -41,6 +41,15 @@ public abstract class TileEntity implements KeyedObject { // Paper
getMinecraftKey(); // Try to load if it doesn't exists.
return tileEntityKeyString;
}
+
+ private java.lang.ref.WeakReference<Chunk> currentChunk = null;
+ public Chunk getCurrentChunk() {
+ final Chunk chunk = currentChunk != null ? currentChunk.get() : null;
+ return chunk != null && chunk.isLoaded() ? chunk : null;
+ }
+ public void setCurrentChunk(Chunk chunk) {
+ this.currentChunk = chunk != null ? new java.lang.ref.WeakReference<>(chunk) : null;
+ }
// Paper end
@Nullable
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 2c57a4f03..153efb9b9 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -9,6 +9,7 @@ import java.util.UUID;
import net.minecraft.server.*;
+import org.bukkit.Chunk;
import org.bukkit.EntityEffect;
import org.bukkit.Location;
import org.bukkit.Server;
@@ -43,6 +44,12 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
this.entity = entity;
}
+ @Override
+ public Chunk getChunk() {
+ net.minecraft.server.Chunk currentChunk = entity.getCurrentChunk();
+ return currentChunk != null ? currentChunk.bukkitChunk : getLocation().getChunk();
+ }
+
public static CraftEntity getEntity(CraftServer server, Entity entity) {
/**
* Order is *EXTREMELY* important -- keep it right! =D
--
2.20.0