Paper/Spigot-Server-Patches/0373-Fix-some-generation-concurrency-issues.patch
Aikar 70ad51a80c
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

My recent work on serialization is now in CraftBukkit so was able to drop the patch and Paper
is now consistent with upstream.

Bukkit Changes:
e2699636 Move API notes to more obvious location

CraftBukkit Changes:
1b2830a3 SPIGOT-4441: Fix serializing Components to and from Legacy
2020-06-02 01:29:18 -04:00

224 lines
9.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Fri, 24 May 2019 07:53:16 +0100
Subject: [PATCH] Fix some generation concurrency issues
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index ee08cdcffc9237ee4154b7c756ba032b7723bd1f..74709dff3f87e929f1583be524d4e53ad3be6728 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -86,6 +86,23 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
private int tileTickPosition;
public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
public java.util.ArrayDeque<BlockRedstoneTorch.RedstoneUpdateInfo> redstoneUpdateInfos; // Paper - Move from Map in BlockRedstoneTorch to here
+ // Paper start - yes this is hacky as shit
+ RegionLimitedWorldAccess regionLimited;
+ World originalWorld;
+ public World regionLimited(RegionLimitedWorldAccess limitedWorldAccess) {
+ try {
+ World clone = (World) super.clone();
+ clone.regionLimited = limitedWorldAccess;
+ clone.originalWorld = this;
+ return clone;
+ } catch (CloneNotSupportedException e1) {
+ }
+ return null;
+ }
+ ChunkCoordIntPair[] strongholdCoords;
+ List<StructureStart> strongholdStuctures = Lists.newArrayList();
+ final java.lang.Object stuctureLock = new Object();
+ // Paper end
public CraftWorld getWorld() {
return this.world;
diff --git a/src/main/java/net/minecraft/server/WorldGenFeatureStateProviderWeighted.java b/src/main/java/net/minecraft/server/WorldGenFeatureStateProviderWeighted.java
index 22e14fe1e98c8439f8db74c9464137a497fdaf7c..e2af6d43b2eafeecad8fd070fc70195c7b0bb93f 100644
--- a/src/main/java/net/minecraft/server/WorldGenFeatureStateProviderWeighted.java
+++ b/src/main/java/net/minecraft/server/WorldGenFeatureStateProviderWeighted.java
@@ -23,18 +23,18 @@ public class WorldGenFeatureStateProviderWeighted extends WorldGenFeatureStatePr
this(new WeightedList<>(dynamic.get("entries").orElseEmptyList(), IBlockData::a));
}
- public WorldGenFeatureStateProviderWeighted a(IBlockData iblockdata, int i) {
+ public synchronized WorldGenFeatureStateProviderWeighted a(IBlockData iblockdata, int i) { // Paper
this.b.a(iblockdata, i);
return this;
}
@Override
- public IBlockData a(Random random, BlockPosition blockposition) {
+ public synchronized IBlockData a(Random random, BlockPosition blockposition) { // Paper
return (IBlockData) this.b.b(random);
}
@Override
- public <T> T a(DynamicOps<T> dynamicops) {
+ public synchronized <T> T a(DynamicOps<T> dynamicops) { // Paper
Builder<T, T> builder = ImmutableMap.builder();
builder.put(dynamicops.createString("type"), dynamicops.createString(IRegistry.t.getKey(this.a).toString())).put(dynamicops.createString("entries"), this.b.a(dynamicops, (iblockdata) -> {
diff --git a/src/main/java/net/minecraft/server/WorldGenStronghold.java b/src/main/java/net/minecraft/server/WorldGenStronghold.java
index fc4348b60242e4a9d8612c3b8ce01711c32f4b1c..44be7169ffd5961df28d21a319d2cc7569662baf 100644
--- a/src/main/java/net/minecraft/server/WorldGenStronghold.java
+++ b/src/main/java/net/minecraft/server/WorldGenStronghold.java
@@ -10,10 +10,12 @@ import javax.annotation.Nullable;
public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyConfiguration> {
+ /* // Paper start - no shared state
private boolean a;
private ChunkCoordIntPair[] aq;
private final List<StructureStart> ar = Lists.newArrayList();
private long as;
+ */
public WorldGenStronghold(Function<Dynamic<?>, ? extends WorldGenFeatureEmptyConfiguration> function) {
super(function);
@@ -21,16 +23,22 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
@Override
public boolean a(BiomeManager biomemanager, ChunkGenerator<?> chunkgenerator, Random random, int i, int j, BiomeBase biomebase) {
+ // Paper start
+ /*
if (this.as != chunkgenerator.getSeed()) {
this.d();
}
+ */
+ final World world = chunkgenerator.getWorld();
- if (!this.a) {
+ synchronized (world.stuctureLock) {
+ if ( world.strongholdCoords == null) {
this.a(chunkgenerator);
- this.a = true;
- }
+ // this.a = true;
+ }}
+ // Paper end
- ChunkCoordIntPair[] achunkcoordintpair = this.aq;
+ ChunkCoordIntPair[] achunkcoordintpair = world.strongholdCoords; // Paper
int k = achunkcoordintpair.length;
for (int l = 0; l < k; ++l) {
@@ -45,9 +53,11 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
}
private void d() {
+ /* // Paper
this.a = false;
this.aq = null;
this.ar.clear();
+ */ // Paper
}
@Override
@@ -65,25 +75,32 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
return 8;
}
+
@Nullable
@Override
public synchronized BlockPosition getNearestGeneratedFeature(World world, ChunkGenerator<? extends GeneratorSettingsDefault> chunkgenerator, BlockPosition blockposition, int i, boolean flag) {
if (!chunkgenerator.getWorldChunkManager().a(this)) {
return null;
} else {
+ // Paper start - no shared state
+ /*
if (this.as != world.getSeed()) {
this.d();
}
+ */
- if (!this.a) {
- this.a(chunkgenerator);
- this.a = true;
+ synchronized (world.stuctureLock) {
+ if ( world.strongholdCoords == null) {
+ this.a(chunkgenerator);
+ //this.a = true;
+ }
}
+ // Paper end
BlockPosition blockposition1 = null;
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
double d0 = Double.MAX_VALUE;
- ChunkCoordIntPair[] achunkcoordintpair = this.aq;
+ ChunkCoordIntPair[] achunkcoordintpair = world.strongholdCoords; // Paper
int j = achunkcoordintpair.length;
for (int k = 0; k < j; ++k) {
@@ -106,7 +123,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
}
private void a(ChunkGenerator<?> chunkgenerator) {
- this.as = chunkgenerator.getSeed();
+ //this.as = chunkgenerator.getSeed(); // Paper
List<BiomeBase> list = Lists.newArrayList();
Iterator iterator = IRegistry.BIOME.iterator();
@@ -122,15 +139,15 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
int j = chunkgenerator.getSettings().f();
int k = chunkgenerator.getSettings().g();
- this.aq = new ChunkCoordIntPair[j];
+ ChunkCoordIntPair[] strongholdCoords = chunkgenerator.getWorld().strongholdCoords = new ChunkCoordIntPair[j]; // Paper
int l = 0;
- Iterator iterator1 = this.ar.iterator();
+ Iterator iterator1 = chunkgenerator.getWorld().strongholdStuctures.iterator(); // Paper
while (iterator1.hasNext()) {
StructureStart structurestart = (StructureStart) iterator1.next();
- if (l < this.aq.length) {
- this.aq[l++] = new ChunkCoordIntPair(structurestart.f(), structurestart.g());
+ if (l < strongholdCoords.length) { // Paper
+ strongholdCoords[l++] = new ChunkCoordIntPair(structurestart.f(), structurestart.g()); // Paper
}
}
@@ -140,11 +157,11 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
double d0 = random.nextDouble() * 3.141592653589793D * 2.0D;
int i1 = l;
- if (l < this.aq.length) {
+ if (l < strongholdCoords.length) { // Paper
int j1 = 0;
int k1 = 0;
- for (int l1 = 0; l1 < this.aq.length; ++l1) {
+ for (int l1 = 0; l1 < strongholdCoords.length; ++l1) { // Paper
double d1 = (double) (4 * i + i * k1 * 6) + (random.nextDouble() - 0.5D) * (double) i * 2.5D;
int i2 = (int) Math.round(Math.cos(d0) * d1);
int j2 = (int) Math.round(Math.sin(d0) * d1);
@@ -156,7 +173,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
}
if (l1 >= i1) {
- this.aq[l1] = new ChunkCoordIntPair(i2, j2);
+ strongholdCoords[l1] = new ChunkCoordIntPair(i2, j2); // Paper
}
d0 += 6.283185307179586D / (double) k;
@@ -165,7 +182,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
++k1;
j1 = 0;
k += 2 * k / (k1 + 1);
- k = Math.min(k, this.aq.length - l1);
+ k = Math.min(k, strongholdCoords.length - l1); // Paper
d0 += random.nextDouble() * 3.141592653589793D * 2.0D;
}
}
@@ -207,7 +224,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
this.a(chunkgenerator.getSeaLevel(), this.d, 10);
} while (this.b.isEmpty() || worldgenstrongholdpieces_worldgenstrongholdstart.b == null);
- ((WorldGenStronghold) this.l()).ar.add(this);
+ chunkgenerator.getWorld().strongholdStuctures.add(this); // Paper - this worries me, this is never cleared, even in vanilla (world seed never changes "world", and that appears to be the only relevant world)
}
}
}