Paper/Spigot-Server-Patches/0090-Don-t-tick-Skulls-unused-code.patch
Shane Freeder 0708fa363b
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00

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Diff

From a8a2a5f526e820f15592fbe10e45217f427d428a Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 13 Apr 2016 00:30:10 -0400
Subject: [PATCH] Don't tick Skulls - unused code
diff --git a/src/main/java/net/minecraft/server/TileEntitySkull.java b/src/main/java/net/minecraft/server/TileEntitySkull.java
index 99442bb13..177cceb77 100644
--- a/src/main/java/net/minecraft/server/TileEntitySkull.java
+++ b/src/main/java/net/minecraft/server/TileEntitySkull.java
@@ -24,7 +24,7 @@ import com.mojang.authlib.ProfileLookupCallback;
import java.util.concurrent.Callable;
// Spigot end
-public class TileEntitySkull extends TileEntity implements ITickable {
+public class TileEntitySkull extends TileEntity /*implements ITickable*/ { // Paper - remove tickable
public GameProfile gameProfile;
private int b;
@@ -124,7 +124,7 @@ public class TileEntitySkull extends TileEntity implements ITickable {
}
- @Override
+ // Paper - remove override
public void tick() {
Block block = this.getBlock().getBlock();
--
2.22.0