Paper/Spigot-API-Patches/0088-getPlayerUniqueId-API.patch
2020-06-26 12:20:03 -04:00

59 lines
2.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 22 Mar 2018 01:39:28 -0400
Subject: [PATCH] getPlayerUniqueId API
Gets the unique ID of the player currently known as the specified player name
In Offline Mode, will return an Offline UUID
This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
index d27405a8cfa590c13f5a3976c74c05655ae1f93d..4b6b1bce3a728d74f8b791efd2d981e907e202bc 100644
--- a/src/main/java/org/bukkit/Bukkit.java
+++ b/src/main/java/org/bukkit/Bukkit.java
@@ -489,6 +489,20 @@ public final class Bukkit {
return server.getPlayer(id);
}
+ // Paper start
+ /**
+ * Gets the unique ID of the player currently known as the specified player name
+ * In Offline Mode, will return an Offline UUID
+ *
+ * @param playerName the player name to look up the unique ID for
+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
+ */
+ @Nullable
+ public static UUID getPlayerUniqueId(@NotNull String playerName) {
+ return server.getPlayerUniqueId(playerName);
+ }
+ // Paper end
+
/**
* Gets the plugin manager for interfacing with plugins.
*
diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
index 24922e5699241e29bc615dcffadce21c89f6ff35..a2420771ca49acc08826ca60fcda7495c80cf1d5 100644
--- a/src/main/java/org/bukkit/Server.java
+++ b/src/main/java/org/bukkit/Server.java
@@ -416,6 +416,18 @@ public interface Server extends PluginMessageRecipient {
@Nullable
public Player getPlayer(@NotNull UUID id);
+ // Paper start
+ /**
+ * Gets the unique ID of the player currently known as the specified player name
+ * In Offline Mode, will return an Offline UUID
+ *
+ * @param playerName the player name to look up the unique ID for
+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
+ */
+ @Nullable
+ public UUID getPlayerUniqueId(@NotNull String playerName);
+ // Paper end
+
/**
* Gets the plugin manager for interfacing with plugins.
*