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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
21 lines
1.2 KiB
Diff
21 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 2 Sep 2018 19:34:33 -0700
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Subject: [PATCH] Make CraftWorld#loadChunk(int, int, false) load unconverted
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chunks
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index c7c75a3bfd35ed4a9233e80575a5082660d82d03..68b1382838f187f9bfbd83a3f582631af6218e29 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -501,7 +501,7 @@ public class CraftWorld implements World {
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@Override
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public boolean loadChunk(int x, int z, boolean generate) {
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org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot
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- IChunkAccess chunk = world.getChunkProvider().getChunkAt(x, z, generate ? ChunkStatus.FULL : ChunkStatus.EMPTY, true);
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+ IChunkAccess chunk = world.getChunkProvider().getChunkAt(x, z, generate || isChunkGenerated(x, z) ? ChunkStatus.FULL : ChunkStatus.EMPTY, true); // Paper
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// If generate = false, but the chunk already exists, we will get this back.
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if (chunk instanceof ProtoChunkExtension) {
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