Paper/Spigot-Server-Patches/0448-Ensure-Entity-is-never-double-registered.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

80 lines
3.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 29 Mar 2020 18:26:14 -0400
Subject: [PATCH] Ensure Entity is never double registered
If something calls register twice, and the world is ticking, it could be
enqueued to add twice.
Vs behavior of non ticking of just overwriting state.
We will now simply log a warning when this happens instead of crashing the server.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 00df89d65099cbdd96c77ac26c892f05a2c37d79..0dbe2dce111673f94d0618c7ac80262189f2926f 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -59,6 +59,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
// Paper start
+ boolean isQueuedForRegister = false;
public static Random SHARED_RANDOM = new Random() {
private boolean locked = false;
@Override
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 5173731dc55db416a312e13afd09e4e69d829e45..3fc25183ca41a0a575334d02a4ae9db4da41348b 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -532,6 +532,7 @@ public class WorldServer extends World {
try (co.aikar.timings.Timing ignored = this.timings.newEntities.startTiming()) { // Paper - timings
while ((entity = (Entity) this.entitiesToAdd.poll()) != null) {
+ if (!entity.isQueuedForRegister) continue; // Paper - ignore cancelled registers
this.registerEntity(entity);
}
} // Paper - timings
@@ -1353,6 +1354,19 @@ public class WorldServer extends World {
public void unregisterEntity(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity unregister"); // Spigot
+ // Paper start - fix entity registration issues
+ if (entity instanceof EntityComplexPart) {
+ // Usually this is a no-op for complex parts, and ID's should be removed, but go ahead and remove it anyways
+ // Dragon parts are handled special in register. they don't receive a valid = true or register by UUID etc.
+ this.entitiesById.remove(entity.getId(), entity);
+ return;
+ }
+ if (!entity.valid) {
+ // Someone called remove before we ever got added, cancel the add.
+ entity.isQueuedForRegister = false;
+ return;
+ }
+ // Paper end
// Spigot start
if ( entity instanceof EntityHuman )
{
@@ -1413,9 +1427,21 @@ public class WorldServer extends World {
private void registerEntity(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity register"); // Spigot
+ // Paper start - don't double enqueue entity registration
+ //noinspection ObjectEquality
+ if (this.entitiesById.get(entity.getId()) == entity) {
+ LOGGER.error(entity + " was already registered!");
+ new Throwable().printStackTrace();
+ return;
+ }
+ // Paper end
if (this.tickingEntities) {
- this.entitiesToAdd.add(entity);
+ if (!entity.isQueuedForRegister) { // Paper
+ this.entitiesToAdd.add(entity);
+ entity.isQueuedForRegister = true; // Paper
+ }
} else {
+ entity.isQueuedForRegister = false; // Paper
this.entitiesById.put(entity.getId(), entity);
if (entity instanceof EntityEnderDragon) {
EntityComplexPart[] aentitycomplexpart = ((EntityEnderDragon) entity).eo();