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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
33 lines
1.6 KiB
Diff
33 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 31 Mar 2020 03:01:45 -0400
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Subject: [PATCH] Fix unregistering entities from unloading chunks
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CraftBukkit caused a regression here by making unloading chunks not
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have a ticket added and returning unloaded future.
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This caused entities who were killed in same tick their chunk is unloading
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to not be able to be removed from the chunk.
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This then results in dead entities lingering in the Chunk.
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Combine that with a buggy detail of the previous implementation of
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the Dupe UUID patch, then this was the likely source of the "Ghost entities"
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 3fc25183ca41a0a575334d02a4ae9db4da41348b..9fbe8fa1b2bb98b45fb406fcaf146d0e0b34c0ef 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1506,9 +1506,9 @@ public class WorldServer extends World {
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}
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private void removeEntityFromChunk(Entity entity) {
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- IChunkAccess ichunkaccess = this.getChunkAt(entity.chunkX, entity.chunkZ, ChunkStatus.FULL, false);
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+ Chunk ichunkaccess = entity.getCurrentChunk(); // Paper - getChunkAt(x,z,full,false) is broken by CraftBukkit as it won't return an unloading chunk. Use our current chunk reference as this points to what chunk they need to be removed from anyways
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- if (ichunkaccess instanceof Chunk) {
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+ if (ichunkaccess != null) { // Paper
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((Chunk) ichunkaccess).b(entity);
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}
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