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1753b33104
even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more work
39 lines
2.5 KiB
Diff
39 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Tue, 7 Feb 2017 16:55:35 -0600
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Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index da97afe93a98daac33f143c6da0b42f71db25dba..5a80ea6bee72921454fbbd6ee202dc114c481ea1 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -185,7 +185,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.playerMap = new PlayerMap();
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this.entityMap = new Int2ObjectOpenHashMap();
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this.chunkTypeCache = new Long2ByteOpenHashMap();
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- this.unloadQueue = Queues.newConcurrentLinkedQueue();
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+ this.unloadQueue = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper - need constant-time size()
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this.structureManager = structureManager;
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this.storageFolder = session.getDimensionPath(world.dimension());
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this.level = world;
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@@ -478,7 +478,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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// Spigot start
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org.spigotmc.SlackActivityAccountant activityAccountant = this.level.getServer().slackActivityAccountant;
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activityAccountant.startActivity(0.5);
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- int targetSize = (int) (this.toDrop.size() * ChunkMap.UNLOAD_QUEUE_RESIZE_FACTOR);
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+ int targetSize = Math.min(this.toDrop.size() - 100, (int) (this.toDrop.size() * ChunkMap.UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive
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// Spigot end
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while (longiterator.hasNext()) { // Spigot
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long j = longiterator.nextLong();
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@@ -500,7 +500,8 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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Runnable runnable;
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- while ((shouldKeepTicking.getAsBoolean() || this.unloadQueue.size() > 2000) && (runnable = (Runnable) this.unloadQueue.poll()) != null) {
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+ int queueTarget = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Target this queue as well
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+ while ((shouldKeepTicking.getAsBoolean() || this.unloadQueue.size() > queueTarget) && (runnable = (Runnable)this.unloadQueue.poll()) != null) { // Paper - Target this queue as well
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runnable.run();
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}
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