mirror of
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90ac03522a
This reverts commit d6e3dff7d8
.
62 lines
2.8 KiB
Diff
62 lines
2.8 KiB
Diff
--- ../work/decompile-8eb82bde//net/minecraft/server/EntityLeash.java 2014-11-28 17:43:43.121707434 +0000
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+++ src/main/java/net/minecraft/server/EntityLeash.java 2014-11-28 17:38:18.000000000 +0000
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@@ -3,6 +3,8 @@
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import java.util.Iterator;
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import java.util.List;
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+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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+
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public class EntityLeash extends EntityHanging {
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public EntityLeash(World world) {
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@@ -63,6 +65,12 @@
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while (iterator.hasNext()) {
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entityinsentient = (EntityInsentient) iterator.next();
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if (entityinsentient.cb() && entityinsentient.getLeashHolder() == entityhuman) {
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+ // CraftBukkit start
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+ if (CraftEventFactory.callPlayerLeashEntityEvent(entityinsentient, this, entityhuman).isCancelled()) {
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+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(1, entityinsentient, entityinsentient.getLeashHolder()));
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+ continue;
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+ }
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+ // CraftBukkit end
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entityinsentient.setLeashHolder(this, true);
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flag = true;
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}
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@@ -70,8 +78,11 @@
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}
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if (!this.world.isStatic && !flag) {
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- this.die();
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- if (entityhuman.abilities.canInstantlyBuild) {
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+ // CraftBukkit start - Move below
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+ // this.die();
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+ boolean die = true;
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+ // CraftBukkit end
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+ if (true || entityhuman.abilities.canInstantlyBuild) { // CraftBukkit - Process for non-creative as well
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d0 = 7.0D;
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list = this.world.a(EntityInsentient.class, new AxisAlignedBB(this.locX - d0, this.locY - d0, this.locZ - d0, this.locX + d0, this.locY + d0, this.locZ + d0));
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iterator = list.iterator();
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@@ -79,10 +90,21 @@
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while (iterator.hasNext()) {
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entityinsentient = (EntityInsentient) iterator.next();
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if (entityinsentient.cb() && entityinsentient.getLeashHolder() == this) {
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- entityinsentient.unleash(true, false);
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+ // CraftBukkit start
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+ if (CraftEventFactory.callPlayerUnleashEntityEvent(entityinsentient, entityhuman).isCancelled()) {
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+ die = false;
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+ continue;
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+ }
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+ entityinsentient.unleash(true, !entityhuman.abilities.canInstantlyBuild); // false -> survival mode boolean
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+ // CraftBukkit end
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}
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}
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}
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+ // CraftBukkit start
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+ if (die) {
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+ this.die();
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+ }
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+ // CraftBukkit end
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}
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return true;
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