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19 lines
1.1 KiB
Diff
19 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 5 Jan 2020 17:24:34 -0600
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Subject: [PATCH] Prevent bees loading chunks checking hive position
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
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index 17d8332356c9611d6a4b1ea2c8e160b46fa704ba..b4d5a33bfc5616d69a3570c99ea0af52397f8ffb 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
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@@ -497,6 +497,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
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} else if (this.isTooFarAway(this.hivePos)) {
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return false;
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} else {
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+ if (this.level().getChunkIfLoadedImmediately(this.hivePos.getX() >> 4, this.hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s)
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BlockEntity tileentity = this.level().getBlockEntity(this.hivePos);
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return tileentity != null && tileentity.getType() == BlockEntityType.BEEHIVE;
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