Paper/Spigot-Server-Patches/0041-Use-UserCache-for-player-heads.patch
Josh Roy b31089a929
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5325)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d264e972 #591: Add option for a consumer before spawning an item
1c537fce #590: Add spawn and transform reasons for piglin zombification.

CraftBukkit Changes:
ee5006d1 #810: Add option for a consumer before spawning an item
f6a39d3c #809: Add spawn and transform reasons for piglin zombification.
0c24068a Organise imports

Spigot Changes:
bff52619 Organise imports
2021-03-08 15:12:31 -08:00

26 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Wed, 2 Mar 2016 23:42:37 -0600
Subject: [PATCH] Use UserCache for player heads
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index 1a686e603feede34236dc43136ade71cfdc88214..42de897596ada4044df683dc5e8d5d750ee9c207 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
@@ -166,7 +166,13 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
if (name == null) {
setProfile(null);
} else {
- setProfile(new GameProfile(null, name));
+ // Paper start - Use Online Players Skull
+ GameProfile newProfile = null;
+ net.minecraft.server.EntityPlayer player = net.minecraft.server.MinecraftServer.getServer().getPlayerList().getPlayer(name);
+ if (player != null) newProfile = player.getProfile();
+ if (newProfile == null) newProfile = new GameProfile(null, name);
+ setProfile(newProfile);
+ // Paper end
}
return true;