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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
42 lines
2.9 KiB
Diff
42 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 12 Dec 2020 23:45:28 +0000
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Subject: [PATCH] Limit recipe packets
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index fc06281b6d37d72a0a333343fc800bd388713a5f..f2c1893677004b1699beb16ebfcbe9816aad2a78 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -277,6 +277,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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private final TickThrottler chatSpamThrottler = new TickThrottler(20, 200);
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private final TickThrottler tabSpamThrottler = new TickThrottler(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamIncrement, io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamLimit); // Paper - configurable tab spam limits
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private final TickThrottler dropSpamThrottler = new TickThrottler(20, 1480);
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+ private final TickThrottler recipeSpamPackets = new TickThrottler(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamIncrement, io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamLimit);
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private double firstGoodX;
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private double firstGoodY;
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private double firstGoodZ;
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@@ -393,6 +394,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.keepConnectionAlive();
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this.chatSpamThrottler.tick();
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this.tabSpamThrottler.tick(); // Paper - configurable tab spam limits
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+ this.recipeSpamPackets.tick(); // Paper - auto recipe limit
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this.dropSpamThrottler.tick();
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if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L) {
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this.player.resetLastActionTime(); // CraftBukkit - SPIGOT-854
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@@ -3088,6 +3090,14 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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@Override
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public void handlePlaceRecipe(ServerboundPlaceRecipePacket packet) {
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+ // Paper start - auto recipe limit
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+ if (!org.bukkit.Bukkit.isPrimaryThread()) {
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+ if (!this.recipeSpamPackets.isIncrementAndUnderThreshold()) {
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+ this.disconnect(net.minecraft.network.chat.Component.translatable("disconnect.spam"));
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+ return;
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+ }
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+ }
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+ // Paper end - auto recipe limit
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
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this.player.resetLastActionTime();
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if (!this.player.isSpectator() && this.player.containerMenu.containerId == packet.containerId()) {
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