Paper/patches/server/0857-Expand-Pose-API.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

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2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Wed, 11 Jan 2023 20:59:01 +0200
Subject: [PATCH] Expand Pose API
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 5a2d33b7da60469f27f9782841b0cf879a780c8f..e2ca84fb27cff54eada6ca1c7a96a29d1dbbb4e5 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -428,6 +428,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
@javax.annotation.Nullable
private UUID originWorld;
public boolean freezeLocked = false; // Paper - Freeze Tick Lock API
+ public boolean fixedPose = false; // Paper - Expand Pose API
public void setOrigin(@javax.annotation.Nonnull Location location) {
this.origin = location.toVector();
@@ -626,6 +627,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
public void onRemoval(Entity.RemovalReason reason) {}
public void setPose(net.minecraft.world.entity.Pose pose) {
+ if (this.fixedPose) return; // Paper - Expand Pose API
// CraftBukkit start
if (pose == this.getPose()) {
return;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 547a485559b40411c2e91fecd3e83075dfc80241..7cd929d4b9ab60a585c2316b949fce2a0e97e467 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -895,6 +895,20 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
public boolean isSneaking() {
return this.getHandle().isShiftKeyDown();
}
+
+ @Override
+ public void setPose(Pose pose, boolean fixed) {
+ Preconditions.checkNotNull(pose, "Pose cannot be null");
+ final Entity handle = this.getHandle();
+ handle.fixedPose = false;
+ handle.setPose(net.minecraft.world.entity.Pose.values()[pose.ordinal()]);
+ handle.fixedPose = fixed;
+ }
+
+ @Override
+ public boolean hasFixedPose() {
+ return this.getHandle().fixedPose;
+ }
// Paper end
@Override