mirror of
https://github.com/PaperMC/Paper.git
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61 lines
3.9 KiB
Diff
61 lines
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 8 Jan 2023 17:38:28 -0800
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Subject: [PATCH] Use single player info update packet on join
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 60d1a2ec1f7b800d66f923ae3149db2c6a62691b..9ca6a2e610b6a82286bb617177bec657fbb13c72 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3599,7 +3599,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
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this.chatMessageChain.append((executor) -> {
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this.player.setChatSession(session);
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- this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)));
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+ this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper
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return CompletableFuture.completedFuture((Object) null);
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});
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}
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index d3e259eb22202133d54c4be58c5121735fe412ed..731459d80748cdcc7cb9c6c9ede3c56f3f5a0060 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -317,7 +317,7 @@ public abstract class PlayerList {
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player.sendServerStatus(serverping);
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}
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- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(this.players));
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+ // player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(this.players)); // Paper
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this.players.add(player);
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this.playersByName.put(player.getScoreboardName().toLowerCase(java.util.Locale.ROOT), player); // Spigot
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this.playersByUUID.put(player.getUUID(), player);
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@@ -353,6 +353,7 @@ public abstract class PlayerList {
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// CraftBukkit start - sendAll above replaced with this loop
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ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
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+ final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - use single player info update packet
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for (int i = 0; i < this.players.size(); ++i) {
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ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
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@@ -360,12 +361,17 @@ public abstract class PlayerList {
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entityplayer1.connection.send(packet);
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}
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- if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) {
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+ if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - don't include joining player
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continue;
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}
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- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
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+ onlinePlayers.add(entityplayer1); // Paper - use single player info update packet
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}
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+ // Paper start - use single player info update packet
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+ if (!onlinePlayers.isEmpty()) {
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+ player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers));
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+ }
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+ // Paper end
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player.sentListPacket = true;
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player.supressTrackerForLogin = false; // Paper
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((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now
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