Paper/patches/server/0662-Use-a-CHM-for-StructureTemplate.Pallete-cache.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

21 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 12 Jul 2021 12:28:29 +0100
Subject: [PATCH] Use a CHM for StructureTemplate.Pallete cache
fixes a CME due to this collection being shared across threads
diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
index 02b493435509f7a84a2c26050ca0c732ecf00ca0..33564e62e3181d28b18a957e28b8ec5152d8339f 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
@@ -859,7 +859,7 @@ public class StructureTemplate {
public static final class Palette {
private final List<StructureTemplate.StructureBlockInfo> blocks;
- private final Map<Block, List<StructureTemplate.StructureBlockInfo>> cache = Maps.newHashMap();
+ private final Map<Block, List<StructureTemplate.StructureBlockInfo>> cache = Maps.newConcurrentMap(); // Paper - Fix CME due to this collection being shared across threads
Palette(List<StructureTemplate.StructureBlockInfo> infos) {
this.blocks = infos;