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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category) 61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures CraftBukkit Changes: 991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds 5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category) 68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures 0231a3746 Remove outdated build delay. Spigot Changes: 475f6008 Rebuild patches 8ce1761f Rebuild patches
25 lines
1.6 KiB
Diff
25 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Mon, 21 Jun 2021 21:24:45 -0400
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Subject: [PATCH] Add TameableDeathMessageEvent
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diff --git a/src/main/java/net/minecraft/world/entity/TamableAnimal.java b/src/main/java/net/minecraft/world/entity/TamableAnimal.java
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index 59878c68d9e25a6f4ece26566d8e2b5108536ae8..acc25fb309568864dd7b53ad6a7a3ee6ff18e82a 100644
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--- a/src/main/java/net/minecraft/world/entity/TamableAnimal.java
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+++ b/src/main/java/net/minecraft/world/entity/TamableAnimal.java
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@@ -208,7 +208,12 @@ public abstract class TamableAnimal extends Animal implements OwnableEntity {
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@Override
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public void die(DamageSource damageSource) {
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if (!this.level.isClientSide && this.level.getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES) && this.getOwner() instanceof ServerPlayer) {
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- this.getOwner().sendSystemMessage(this.getCombatTracker().getDeathMessage());
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+ // Paper start - TameableDeathMessageEvent
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+ io.papermc.paper.event.entity.TameableDeathMessageEvent event = new io.papermc.paper.event.entity.TameableDeathMessageEvent((org.bukkit.entity.Tameable) getBukkitEntity(), io.papermc.paper.adventure.PaperAdventure.asAdventure(this.getCombatTracker().getDeathMessage()));
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+ if (event.callEvent()) {
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+ this.getOwner().sendSystemMessage(io.papermc.paper.adventure.PaperAdventure.asVanilla(event.deathMessage()));
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+ }
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+ // Paper end - TameableDeathMessageEvent
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}
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super.die(damageSource);
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