Paper/Spigot-Server-Patches/0141-Fix-FallingBlocks-being-stuck-on-fences.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

106 lines
4.5 KiB
Diff

From f9b319d2f07b629d7f0ffc68dc21d8226366fb58 Mon Sep 17 00:00:00 2001
From: Martin Panzer <postremus1996@googlemail.com>
Date: Fri, 3 Jun 2016 23:13:39 +0200
Subject: [PATCH] Fix FallingBlocks being stuck on fences
Fallingblocks would previously only check if directly beneath them a block exists. They also
hover on top of the 1.5 block tall hitbox of fences during these check. This
resulted in them always thinking they would be on air.
We now first check, if if we are already on the ground.
if not, we check if the falling block is inside of the hitbox of the block at y - 1.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 06acdaaf0..600e603bd 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -334,4 +334,9 @@ public class PaperWorldConfig {
preventTntFromMovingInWater = getBoolean("prevent-tnt-from-moving-in-water", false);
log("Prevent TNT from moving in water: " + preventTntFromMovingInWater);
}
+
+ public boolean altFallingBlockOnGround;
+ private void altFallingBlockOnGround() {
+ altFallingBlockOnGround = getBoolean("use-alternate-fallingblock-onGround-detection", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockFalling.java b/src/main/java/net/minecraft/server/BlockFalling.java
index 674395756..1086e3117 100644
--- a/src/main/java/net/minecraft/server/BlockFalling.java
+++ b/src/main/java/net/minecraft/server/BlockFalling.java
@@ -71,6 +71,12 @@ public class BlockFalling extends Block {
return block == Blocks.FIRE || material == Material.AIR || material == Material.WATER || material == Material.LAVA;
}
+ // Paper start - OBFHELPER
+ public static boolean canMoveThrough(IBlockData blockdata) {
+ return BlockFalling.x(blockdata);
+ }
+ // Paper end
+
public void a(World world, BlockPosition blockposition, IBlockData iblockdata, IBlockData iblockdata1) {}
public void a_(World world, BlockPosition blockposition) {}
diff --git a/src/main/java/net/minecraft/server/EntityFallingBlock.java b/src/main/java/net/minecraft/server/EntityFallingBlock.java
index abdc2dea9..59acc9088 100644
--- a/src/main/java/net/minecraft/server/EntityFallingBlock.java
+++ b/src/main/java/net/minecraft/server/EntityFallingBlock.java
@@ -3,6 +3,7 @@ package net.minecraft.server;
import com.google.common.collect.Lists;
import java.util.ArrayList;
import java.util.Iterator;
+import java.util.List;
import javax.annotation.Nullable;
import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
@@ -120,10 +121,10 @@ public class EntityFallingBlock extends Entity {
}
} else {
IBlockData iblockdata = this.world.getType(blockposition);
-
- if (!flag1 && BlockFalling.x(this.world.getType(new BlockPosition(this.locX, this.locY - 0.009999999776482582D, this.locZ)))) {
+
+ if (!isOnGround()) {
this.onGround = false;
- // return; // CraftBukkit
+ if (this.world.paperConfig.altFallingBlockOnGround) return; // Paper
}
this.motX *= 0.699999988079071D;
@@ -179,6 +180,32 @@ public class EntityFallingBlock extends Entity {
}
}
+ // Paper start
+ private boolean isOnGround() {
+ BlockPosition where = new BlockPosition(this.locX, this.locY - 0.009999999776482582D, this.locZ);
+ boolean cannotMoveThrough = !BlockFalling.canMoveThrough(this.world.getType(where));
+ if (!this.world.paperConfig.altFallingBlockOnGround) return cannotMoveThrough;
+
+ if (cannotMoveThrough) {
+ return true;
+ }
+
+ IBlockData blockData = this.world.getType(where.down());
+ if (BlockFalling.canMoveThrough(blockData)) {
+ return false;
+ }
+
+ List<AxisAlignedBB> list = new ArrayList<>();
+ addCollisions(blockData, getWorld(), where, this.getBoundingBox(), list, this);
+ return list.size() > 0;
+ }
+
+ // OBFHELPER
+ private void addCollisions(IBlockData blockData, World world, BlockPosition where, AxisAlignedBB collider, List<AxisAlignedBB> list, Entity entity) {
+ blockData.a(world, where, collider, list, entity, false);
+ }
+ // Paper end
+
public void e(float f, float f1) {
Block block = this.block.getBlock();
--
2.18.0