Paper/patches/server/0366-Pillager-patrol-spawn-settings-and-per-player-option.patch
Jake Potrebic 38be4f873b
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9018)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2c64d8c4 SPIGOT-7309: Add API for jukebox inventories
a6d7e4ca PR-826: Add Sniffer API

CraftBukkit Changes:
93813509b SPIGOT-7309: Add API for jukebox inventories
2d5209e8d PR-1153: Handle teleport reason in spreadplayers command
f5b61387e SPIGOT-7308: Fix NullPointerException when calling Jukebox#setRecord()
388d458a6 SPIGOT-7306: Fix reset of coords in default teleportTo in EntityPlayer
40b87e1af PR-1150: Add Sniffer API and handle EntityItemDropEvent

Spigot Changes:
6ad4b93c SPIGOT-7298: Fix debug stick always permission left click toggle
2023-03-24 13:38:40 -07:00

97 lines
5.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Sat, 1 Feb 2020 16:50:39 +0100
Subject: [PATCH] Pillager patrol spawn settings and per player options
This adds config options for defining the spawn chance, spawn delay and
spawn start day as well as toggles for handling the spawn delay and
start day per player. (Based on the time played statistic)
When not per player it will use the Vanilla mechanic of one delay per
world and the world age for the start day.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 762afd06eb13f5e4fa8c4085c6013d6056dae083..dc08768928707e5a47e65771262645e675a5093f 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -241,6 +241,7 @@ public class ServerPlayer extends Player {
public boolean wonGame;
private int containerUpdateDelay; // Paper
public long loginTime; // Paper
+ public int patrolSpawnDelay; // Paper - per player patrol spawns
// Paper start - cancellable death event
public boolean queueHealthUpdatePacket = false;
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
index e5918fa3be107ac3a2fc8831fd78733a7506730a..a908652f1ebb426d265ef614746f70cd1e538268 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
@@ -25,7 +25,7 @@ public class PatrolSpawner implements CustomSpawner {
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
- if (world.paperConfig().entities.behavior.pillagerPatrols.disable) return 0; // Paper
+ if (world.paperConfig().entities.behavior.pillagerPatrols.disable || world.paperConfig().entities.behavior.pillagerPatrols.spawnChance == 0) return 0; // Paper
if (!spawnMonsters) {
return 0;
} else if (!world.getGameRules().getBoolean(GameRules.RULE_DO_PATROL_SPAWNING)) {
@@ -33,23 +33,51 @@ public class PatrolSpawner implements CustomSpawner {
} else {
RandomSource randomsource = world.random;
- --this.nextTick;
- if (this.nextTick > 0) {
+ // Paper start - Patrol settings
+ // Random player selection moved up for per player spawning and configuration
+ int j = world.players().size();
+ if (j < 1) {
return 0;
+ }
+
+ net.minecraft.server.level.ServerPlayer entityhuman = world.players().get(randomsource.nextInt(j));
+ if (entityhuman.isSpectator()) {
+ return 0;
+ }
+
+ int patrolSpawnDelay;
+ if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
+ --entityhuman.patrolSpawnDelay;
+ patrolSpawnDelay = entityhuman.patrolSpawnDelay;
} else {
- this.nextTick += 12000 + randomsource.nextInt(1200);
- long i = world.getDayTime() / 24000L;
+ this.nextTick--;
+ patrolSpawnDelay = this.nextTick;
+ }
+
+ if (patrolSpawnDelay > 0) {
+ return 0;
+ } else {
+ long days;
+ if (world.paperConfig().entities.behavior.pillagerPatrols.start.perPlayer) {
+ days = entityhuman.getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.PLAY_TIME)) / 24000L; // PLAY_ONE_MINUTE is actually counting in ticks, a misnomer by Mojang
+ } else {
+ days = world.getDayTime() / 24000L;
+ }
+ if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
+ entityhuman.patrolSpawnDelay += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
+ } else {
+ this.nextTick += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
+ }
- if (i >= 5L && world.isDay()) {
- if (randomsource.nextInt(5) != 0) {
+ if (days >= world.paperConfig().entities.behavior.pillagerPatrols.start.day && world.isDay()) {
+ if (randomsource.nextDouble() >= world.paperConfig().entities.behavior.pillagerPatrols.spawnChance) {
+ // Paper end
return 0;
} else {
- int j = world.players().size();
if (j < 1) {
return 0;
} else {
- Player entityhuman = (Player) world.players().get(randomsource.nextInt(j));
if (entityhuman.isSpectator()) {
return 0;