Paper/patches/server/0600-additions-to-PlayerGameModeChangeEvent.patch
Spottedleaf 38dc3b25d8 Optimise chunk tick iteration
When per-player mob spawning is enabled we do not need to randomly
shuffle the chunk list. Additionally, we can use the NearbyPlayers
class to quickly retrieve nearby players instead of possible
searching all players on the server.
2023-09-23 22:31:00 -07:00

159 lines
9.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 15 May 2021 10:04:43 -0700
Subject: [PATCH] additions to PlayerGameModeChangeEvent
diff --git a/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java b/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java
index 50e581613156cca765dfd8e3596dcb3b58520cec..12d4c141a1bc72e53e18f73d7ee4d5a2467e08e1 100644
--- a/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java
+++ b/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java
@@ -25,9 +25,13 @@ public class DefaultGameModeCommands {
GameType gameType = minecraftServer.getForcedGameType();
if (gameType != null) {
for(ServerPlayer serverPlayer : minecraftServer.getPlayerList().getPlayers()) {
- if (serverPlayer.setGameMode(gameType)) {
- ++i;
+ // Paper start - extend PlayerGameModeChangeEvent
+ org.bukkit.event.player.PlayerGameModeChangeEvent event = serverPlayer.setGameMode(gameType, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.DEFAULT_GAMEMODE, net.kyori.adventure.text.Component.empty());
+ if (event != null && event.isCancelled()) {
+ source.sendSuccess(() -> io.papermc.paper.adventure.PaperAdventure.asVanilla(event.cancelMessage()), false);
}
+ // Paper end
+ ++i;
}
}
diff --git a/src/main/java/net/minecraft/server/commands/GameModeCommand.java b/src/main/java/net/minecraft/server/commands/GameModeCommand.java
index aee8618e27b893b72931e925724dd683d2e6d2aa..5cb15e2209d7b315904a1fc6d650ce1e75584271 100644
--- a/src/main/java/net/minecraft/server/commands/GameModeCommand.java
+++ b/src/main/java/net/minecraft/server/commands/GameModeCommand.java
@@ -48,9 +48,14 @@ public class GameModeCommand {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
- if (serverPlayer.setGameMode(gameMode)) {
+ // Paper start - extend PlayerGameModeChangeEvent
+ org.bukkit.event.player.PlayerGameModeChangeEvent event = serverPlayer.setGameMode(gameMode, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.COMMAND, net.kyori.adventure.text.Component.empty());
+ if (event != null && !event.isCancelled()) {
logGamemodeChange(context.getSource(), serverPlayer, gameMode);
++i;
+ } else if (event != null && event.cancelMessage() != null) {
+ context.getSource().sendSuccess(() -> io.papermc.paper.adventure.PaperAdventure.asVanilla(event.cancelMessage()), true);
+ // Paper end
}
}
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 717e7d0cd5fd62058d5308fc15070bdf72a03bc4..327307404d336d0e66a265e79448f2342cc36220 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1886,8 +1886,16 @@ public class ServerPlayer extends Player {
}
public boolean setGameMode(GameType gameMode) {
- if (!this.gameMode.changeGameModeForPlayer(gameMode)) {
- return false;
+ // Paper start - Add cause and nullable message to event
+ org.bukkit.event.player.PlayerGameModeChangeEvent event = this.setGameMode(gameMode, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.UNKNOWN, null);
+ return event == null ? false : event.isCancelled();
+ }
+ @Nullable
+ public org.bukkit.event.player.PlayerGameModeChangeEvent setGameMode(GameType gameMode, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause cause, @Nullable net.kyori.adventure.text.Component message) {
+ org.bukkit.event.player.PlayerGameModeChangeEvent event = this.gameMode.changeGameModeForPlayer(gameMode, cause, message);
+ if (event == null || event.isCancelled()) {
+ // Paper end
+ return null;
} else {
this.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, (float) gameMode.getId()));
if (gameMode == GameType.SPECTATOR) {
@@ -1899,7 +1907,7 @@ public class ServerPlayer extends Player {
this.onUpdateAbilities();
this.updateEffectVisibility();
- return true;
+ return event; // Paper
}
}
@@ -2303,6 +2311,16 @@ public class ServerPlayer extends Player {
}
public void loadGameTypes(@Nullable CompoundTag nbt) {
+ // Paper start
+ if (this.server.getForcedGameType() != null && this.server.getForcedGameType() != ServerPlayer.readPlayerMode(nbt, "playerGameType")) {
+ if (new org.bukkit.event.player.PlayerGameModeChangeEvent(this.getBukkitEntity(), org.bukkit.GameMode.getByValue(this.server.getDefaultGameType().getId()), org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.DEFAULT_GAMEMODE, null).callEvent()) {
+ this.gameMode.setGameModeForPlayer(this.server.getForcedGameType(), GameType.DEFAULT_MODE);
+ } else {
+ this.gameMode.setGameModeForPlayer(ServerPlayer.readPlayerMode(nbt,"playerGameType"), ServerPlayer.readPlayerMode(nbt, "previousPlayerGameType"));
+ }
+ return;
+ }
+ // Paper end
this.gameMode.setGameModeForPlayer(this.calculateGameModeForNewPlayer(ServerPlayer.readPlayerMode(nbt, "playerGameType")), ServerPlayer.readPlayerMode(nbt, "previousPlayerGameType"));
}
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index c256423e9dc9d1837b847da44fb2920c58842c8b..0cb9803e30702de1cc530c1205fe9bbb4dcb2c08 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -73,21 +73,28 @@ public class ServerPlayerGameMode {
}
public boolean changeGameModeForPlayer(GameType gameMode) {
+ // Paper end
+ PlayerGameModeChangeEvent event = this.changeGameModeForPlayer(gameMode, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.UNKNOWN, null);
+ return event != null && event.isCancelled();
+ }
+ @Nullable
+ public PlayerGameModeChangeEvent changeGameModeForPlayer(GameType gameMode, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause cause, @Nullable net.kyori.adventure.text.Component cancelMessage) {
+ // Paper end
if (gameMode == this.gameModeForPlayer) {
- return false;
+ return null; // Paper
} else {
// CraftBukkit start
- PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(this.player.getBukkitEntity(), GameMode.getByValue(gameMode.getId()));
+ PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(this.player.getBukkitEntity(), GameMode.getByValue(gameMode.getId()), cause, cancelMessage); // Paper
this.level.getCraftServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
- return false;
+ return event; // Paper
}
// CraftBukkit end
this.setGameModeForPlayer(gameMode, this.previousGameModeForPlayer);
this.player.onUpdateAbilities();
this.player.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, this.player), this.player); // CraftBukkit
this.level.updateSleepingPlayerList();
- return true;
+ return event; // Paper
}
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 73ea4907e81d7fd7830b3a9a368c88ac903428bb..4ba775edd90e716435c9ff5dc5579d96d49507c1 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2637,7 +2637,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.player = this.server.getPlayerList().respawn(this.player, false, RespawnReason.DEATH);
if (this.server.isHardcore()) {
- this.player.setGameMode(GameType.SPECTATOR);
+ this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
((GameRules.BooleanValue) this.player.level().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.server);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 7362f0e73533c6b202021b93057cc0a23b5f3e99..944416df4eeed12c3ca0b98db7df8295f7e327ec 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1564,7 +1564,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
Preconditions.checkArgument(mode != null, "GameMode cannot be null");
if (this.getHandle().connection == null) return;
- this.getHandle().setGameMode(GameType.byId(mode.getValue()));
+ this.getHandle().setGameMode(GameType.byId(mode.getValue()), org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.PLUGIN, null); // Paper
}
@Override