Paper/patches/server/0704-Ensure-valid-vehicle-status.patch
Spottedleaf 38dc3b25d8 Optimise chunk tick iteration
When per-player mob spawning is enabled we do not need to randomly
shuffle the chunk list. Additionally, we can use the NearbyPlayers
class to quickly retrieve nearby players instead of possible
searching all players on the server.
2023-09-23 22:31:00 -07:00

20 lines
1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Tue, 28 Sep 2021 09:47:47 +0200
Subject: [PATCH] Ensure valid vehicle status
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 5f0ff1b2466469eff0bf78042b9cdd2fcf747dc7..981a2b55a58f85f551991945adc7a202b4a4ec72 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -568,7 +568,7 @@ public class ServerPlayer extends Player {
}
}
- if (persistVehicle && entity1 != null && entity != this && entity.hasExactlyOnePlayerPassenger()) {
+ if (persistVehicle && entity1 != null && entity != this && entity.hasExactlyOnePlayerPassenger() && !entity.isRemoved()) { // Paper
// CraftBukkit end
CompoundTag nbttagcompound2 = new CompoundTag();
CompoundTag nbttagcompound3 = new CompoundTag();