Paper/patches/server/0865-Add-PlayerInventorySlotChangeEvent.patch
Spottedleaf 38dc3b25d8 Optimise chunk tick iteration
When per-player mob spawning is enabled we do not need to randomly
shuffle the chunk list. Additionally, we can use the NearbyPlayers
class to quickly retrieve nearby players instead of possible
searching all players on the server.
2023-09-23 22:31:00 -07:00

66 lines
3.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jakub Zacek <dawon@dawon.eu>
Date: Sun, 24 Apr 2022 22:56:59 +0200
Subject: [PATCH] Add PlayerInventorySlotChangeEvent
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index fc70531c97ce292a9964512008278bcf9377feb6..d882295abf739967fa5f8621945a5dcd0b730ee4 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -371,6 +371,25 @@ public class ServerPlayer extends Player {
}
}
+ // Paper start
+ @Override
+ public void slotChanged(AbstractContainerMenu handler, int slotId, ItemStack oldStack, ItemStack stack) {
+ Slot slot = handler.getSlot(slotId);
+ if (!(slot instanceof ResultSlot)) {
+ if (slot.container == ServerPlayer.this.getInventory()) {
+ if (io.papermc.paper.event.player.PlayerInventorySlotChangeEvent.getHandlerList().getRegisteredListeners().length == 0) {
+ CriteriaTriggers.INVENTORY_CHANGED.trigger(ServerPlayer.this, ServerPlayer.this.getInventory(), stack);
+ return;
+ }
+ io.papermc.paper.event.player.PlayerInventorySlotChangeEvent event = new io.papermc.paper.event.player.PlayerInventorySlotChangeEvent(ServerPlayer.this.getBukkitEntity(), slotId, CraftItemStack.asBukkitCopy(oldStack), CraftItemStack.asBukkitCopy(stack));
+ event.callEvent();
+ if (event.shouldTriggerAdvancements()) {
+ CriteriaTriggers.INVENTORY_CHANGED.trigger(ServerPlayer.this, ServerPlayer.this.getInventory(), stack);
+ }
+ }
+ }
+ }
+ // Paper end
@Override
public void dataChanged(AbstractContainerMenu handler, int property, int value) {}
diff --git a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
index 1a19c6dc49cac784ca56d92ec755d6ead9811b20..176c8048f2fb3822fc14af9bfe5676c9d0768ca3 100644
--- a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
@@ -302,7 +302,7 @@ public abstract class AbstractContainerMenu {
while (iterator.hasNext()) {
ContainerListener icrafting = (ContainerListener) iterator.next();
- icrafting.slotChanged(this, slot, itemstack2);
+ icrafting.slotChanged(this, slot, itemstack1, itemstack2); // Paper
}
}
diff --git a/src/main/java/net/minecraft/world/inventory/ContainerListener.java b/src/main/java/net/minecraft/world/inventory/ContainerListener.java
index 0e19cc55646625bf32a354d3df2dc2d6bcff96f4..8ca9c14310b1e809662dd4ca6d35668992c2fc8d 100644
--- a/src/main/java/net/minecraft/world/inventory/ContainerListener.java
+++ b/src/main/java/net/minecraft/world/inventory/ContainerListener.java
@@ -5,5 +5,11 @@ import net.minecraft.world.item.ItemStack;
public interface ContainerListener {
void slotChanged(AbstractContainerMenu handler, int slotId, ItemStack stack);
+ // Paper start
+ default void slotChanged(AbstractContainerMenu handler, int slotId, ItemStack oldStack, ItemStack stack) {
+ slotChanged(handler, slotId, stack);
+ }
+ // Paper end
+
void dataChanged(AbstractContainerMenu handler, int property, int value);
}