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aabbfcdf8d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 4b08dbc5 PR-752: Make Leaves Waterlogged de323fc9 Downgrade dependency version CraftBukkit Changes: c3f219edb Fix missing abstract in CraftLeaves 886e6d8c8 SPIGOT-7038: Setting title or subtitle to empty string causes the player to disconnect 6c302a5e3 Make Leaves Waterlogged 53b681be5 Downgrade dependency version Spigot Changes: ee737122 Fixed system messages shown in action bar f343df82 SPIGOT-7036: Don't use CHAT message type 63a06049 SPIGOT-7035: Actionbar Sending in Main Chat
32 lines
1.9 KiB
Diff
32 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 31 Mar 2018 17:04:26 +0100
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Subject: [PATCH] Flag to disable the channel limit
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In some enviroments, the channel limit set by spigot can cause issues,
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e.g. servers which allow and support the usage of mod packs.
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provide an optional flag to disable this check, at your own risk.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 09cde5fc320be42f2bd1e9f3aa7c1c70eabf2923..7a7fe687f4d6d0439024b58651a7815d951625cb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -167,6 +167,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Paper start
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private org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus;
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private String resourcePackHash;
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+ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit
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// Paper end
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public CraftPlayer(CraftServer server, ServerPlayer entity) {
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@@ -1795,7 +1796,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Paper end
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public void addChannel(String channel) {
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- Preconditions.checkState(this.channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel);
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+ Preconditions.checkState(DISABLE_CHANNEL_LIMIT || this.channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit
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channel = StandardMessenger.validateAndCorrectChannel(channel);
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if (this.channels.add(channel)) {
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server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));
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