Paper/patches/server/0445-Add-playPickupItemAnimation-to-LivingEntity.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

22 lines
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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 23 Aug 2020 19:36:22 +0200
Subject: [PATCH] Add playPickupItemAnimation to LivingEntity
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 38cad5b0d7e6018adda56b3292280738c46622e9..c8e729e949e7a8301f17768d6ae3f3ce940bb73a 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -920,5 +920,10 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
((Mob) getHandle()).getJumpControl().jump();
}
}
+
+ @Override
+ public void playPickupItemAnimation(org.bukkit.entity.Item item, int quantity) {
+ getHandle().take(((CraftItem) item).getHandle(), quantity);
+ }
// Paper end
}