mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-26 20:46:59 +01:00
0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
24 lines
1.4 KiB
Diff
24 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
|
|
Date: Thu, 23 Dec 2021 23:59:12 -0500
|
|
Subject: [PATCH] Fix Entity Position Desync
|
|
|
|
If entities were teleported in the first tick it would not be send to the client.
|
|
|
|
This excludes hanging entities, as this fix caused problematic behavior due to them having their own
|
|
position field.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
|
|
index 0cbb5dd17c5b37ad90ce11a31b64470722026d06..9d5d32705f9d8aadb51019f17b4db76a9bc6a04b 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
|
|
@@ -171,7 +171,7 @@ public class ServerEntity {
|
|
boolean flag4 = false;
|
|
boolean flag5 = false;
|
|
|
|
- if (this.tickCount > 0 || this.entity instanceof AbstractArrow) {
|
|
+ if (!(this.entity instanceof net.minecraft.world.entity.decoration.HangingEntity) || this.tickCount > 0 || this.entity instanceof AbstractArrow) { // Paper - Always update position
|
|
long k = this.positionCodec.encodeX(vec3d);
|
|
long l = this.positionCodec.encodeY(vec3d);
|
|
long i1 = this.positionCodec.encodeZ(vec3d);
|