Paper/Spigot-Server-Patches/0476-Ensure-EntityRaider-respects-game-and-entity-rules-f.patch
Shane Freeder e886d8118e
Updated Upstream ()
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
2021-02-06 00:00:18 +00:00

29 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Sat, 9 May 2020 02:01:48 -0400
Subject: [PATCH] Ensure EntityRaider respects game and entity rules for
picking up items
diff --git a/src/main/java/net/minecraft/server/EntityRaider.java b/src/main/java/net/minecraft/server/EntityRaider.java
index 7a6f98e38a10a1e78eaa1adb90394d08067cbc1c..ad2a2c27f0ef064064ded28cc049a6856d476808 100644
--- a/src/main/java/net/minecraft/server/EntityRaider.java
+++ b/src/main/java/net/minecraft/server/EntityRaider.java
@@ -487,7 +487,7 @@ public abstract class EntityRaider extends EntityMonsterPatrolling {
public class b<T extends EntityRaider> extends PathfinderGoal {
- private final T b;
+ private final T b; private T getRaider() { return b; } // Paper - obfhelper
public b(T entityraider) { // CraftBukkit - decompile error
this.b = entityraider;
@@ -496,6 +496,7 @@ public abstract class EntityRaider extends EntityMonsterPatrolling {
@Override
public boolean a() {
+ if (!getRaider().world.getGameRules().getBoolean(GameRules.MOB_GRIEFING) || !getRaider().canPickupLoot()) return false; // Paper - respect game and entity rules for picking up items
Raid raid = this.b.fa();
if (this.b.fb() && !this.b.fa().a() && this.b.eN() && !ItemStack.matches(this.b.getEquipment(EnumItemSlot.HEAD), Raid.s())) {